Problem with building tree bottom up
I have problems building a binary tree from the bottom up. THe input of the tree would be internal nodes of the trees with the children of this node being the leaves of the eventual tree.
So initially if the tree is empty the root would be the first internal node.
Afterwards, The next internal node to be added would be the new root(NR), with the old root(OR) being one of the child of NR. And so on.
The problem i have is that whenever i add a NR, the children of the OR seems to be lost when i do a inOrder traversal. This is proven to be the case when i do a getSize() call which returns the same number of nodes before and after addNode(Tree,Node)
Any help with resolving this problem is appreciated
edited with the inclusion of node class code. both tree and node classes have the addChild methods because i'm not very sure where to put them for it to be appropriated. any comments on this would be appreciated too.
The code is as follows:
import java.util.*;
public class Tree {
Node root;
int size;
public Tree() {
root = null;
}
public Tree(Node root) {
this.root = root;
}
public static void setChild(Node parent, Node child, double weight) throws ItemNotFoundException {
if (parent.child1 != null && parent.child2 != null) {
throw new ItemNotFoundException("This Node already has 2 children");
} else if (parent.child1 != null) {
parent.child2 = child;
child.parent = parent;
parent.c2Weight = weight;
} else {
parent.child1 = child;
child.parent = parent;
parent.c1Weight = weight;
}
}
public static void setChild1(Node parent, Node child) {
parent.child1 = child;
child.parent = parent;
}
public static void setChild2(Node parent, Node child) {
parent.child2 = child;
child.parent = parent;
}
public static Tree addNode(Tree tree, Node node) throws ItemNotFoundException {
Tree tree1;
if (tree.root == null) {
tree.root = node;
} else if (tree.root.getSeq().equals(node.getChild1().getSeq()) ||
tree.root.getSeq().equals(node.getChild2().getSeq())) {
Node oldRoot = tree.root;
oldRoot.setParent(node);
tree.root = node;
} else { //form a disjoint tree and merge the 2 trees
tree1 = new Tree(node);
tree = mergeTree(tree, tree1);
}
System.out.print("addNode2 = ");
if(tree.root != null ) {
Tree.inOrder(tree.root);
}
System.out.println();
return tree;
}
public static Tree mergeTree(Tree tree, Tree tree1) {
String root = "root";
Node node = new Node(root);
tree.root.setParent(node);
tree1.root.setParent(node);
tree.root = node;
return tree;
}
public static int getSize(Node root) {
if (root != null) {
return 1 + getSize(root.child1) + getSize(root.child2);
} else {
return 0;
}
}
public static boolean isEmpty(Tree Tree) {
return Tree.root == null;
}
public static void inOrder(Node root) {
if (root != null) {
inOrder(root.child1);
System.out.print(root.sequence + " ");
inOrder(root.child2);
}
}
}
public class Node {
Node child1;
Node child2;
Node parent;
double c1Weight;
double c2Weight;
String sequence;
boolean isInternal;
public Node(String seq) {
sequence = seq;
child1 = null;
c1Weight = 0;
child2 = null;
c2Weight = 0;
parent = null;
isInternal = false;
}
public boolean hasChild() {
if (this.child1 == null && this.child2 == null) {
this.isInternal = false;
return isInternal;
} else {
this.isInternal = true;
return isInternal;
}
}
public String getSeq() throws ItemNotFoundException {
if (this.sequence == null) {
throw new ItemNotFoundException("No such node");
} else {
return this.sequence;
}
}
public void setChild(Node child, double weight) throws ItemNotFoundException {
if (this.child1 != null && this.child2 != null) {
throw new ItemNotFoundException("This Node already has 2 children");
} else if (this.child1 != null) {
this.child2 = child;
this.c2Weight = weight;
} else {
this.child1 = child;
this.c1Weight = weight;
}
}
public static void setChild1(Node parent, Node child) {
parent.child1 = child;
child.parent = parent;
}
public static void setChild2(Node开发者_开发问答 parent, Node child) {
parent.child2 = child;
child.parent = parent;
}
public void setParent(Node parent){
this.parent = parent;
}
public Node getParent() throws ItemNotFoundException {
if (this.parent == null) {
throw new ItemNotFoundException("This Node has no parent");
} else {
return this.parent;
}
}
public Node getChild1() throws ItemNotFoundException {
if (this.child1 == null) {
throw new ItemNotFoundException("There is no child1");
} else {
return this.child1;
}
}
public Node getChild2() throws ItemNotFoundException {
if (this.child2 == null) {
throw new ItemNotFoundException("There is no child2");
} else {
return this.child2;
}
}
}
Looking at just the code attached, one can not find an explicit setChild
being called, only setParent
. If you also attach the code for setParent
, then we can confirm if that method also creates the reverse links from the parent to the child.
My guess is that setParent
does NOT setChild
, in which case the links to the children were not lost: they were never made in the first place.
//after edit:
Okay, it's confirmed now that setParent
does not setChild
, so you never made those links in the first place. You should augment all calls of the form:
someNode.setParent(otherNode);
to also:
otherNode.setChild(someNode);
Other remarks:
setChild
can be less repetitive by callingsetChild1
andsetChild2
.- The logic of which link is free to use in
setChild
is correct, but confusing, i.e. "if that other one isn't free, then use this one", instead of the more straightforward "if this one is free, just use it". - Do make a habit of declaring and using local variables in the smallest scope possible, e.g.
tree1
inaddNode
can be declared inside the one block where it's used. In fact, it can even be written out of the code altogether, e.g.tree = merge(tree, new Tree(node));
. - Just something you should confirm: is
node.getChild1().getSeq()
prone to causing aNullPointerException
be thrown?- //after edit: okay, it throws
ItemNotFoundException
instead. In either case, your original condition inaddNode
is wrong since you can't guarantee both children exist (because then you wouldn't be able to add a child to it).
- //after edit: okay, it throws
- //after edit: Why are you replicating the functionality of
Node.setChild*
inTree
asstatic
methods... and then NOT using either?
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