Boost Thread Hanging on _endthreadex
I think I am making a simple mistake, but since I noticed there are many boost experts here, I thought I would ask for help.
I am trying to use boost threads(1_40) on windows xp. The main program loads a dll, starts the thread like so (note this is not in a class, the static does not mean static to a class but privat开发者_Python百科e to the file).
static boost::thread network_thread;
static bool quit = false;
HANDLE quitEvent;
//some code omitted for clarity, ask if you think it would help
void network_start()
{
HANDLE *waitHandles = (HANDLE*)malloc(3 * sizeof(HANDLE));
waitHandles[0] = quitEvent;
waitHandles[1] = recvEvent;
waitHandles[2] = pendingEvent;
do {
//read network stuff, or quit event
dwEvents =WaitForMultipleObjects(3, waitHandles, FALSE, timeout);
} while (!quit)
}
DllClass::InitInstance()
{
}
DllClass::ExportedFunction()
{
network_thread = boost::thread(boost::bind<void>(network_start));
}
DllClass::ExitInstance()
{
//signal quit (which works)
quit = true;
SetEvent(QuitEvent);
//the following code is slightly verbose because I'm trying to figure out what's wrong
try {
if (network_thread.joinable() ) {
network_thread.join();
} else {
TRACE("Too late!");
}
} catch (boost::thread_interrupted&) {
TRACE("NET INTERRUPTED");
}
}
The problem is that the main thread is hanging on the join, and the network thread is hanging at the end of _endthreadex. What am I misunderstanding?
You are not supposed to create/end threads in InitInstance/ExitInstance,
see http://support.microsoft.com/default.aspx?scid=kb;EN-US;142243 for more info. Also, see http://msdn.microsoft.com/en-us/library/ms682583%28VS.85%29.aspx about DllMain in general.
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