How to prevent a dialog from closing when a button is clicked
I have a dialog wit开发者_运维知识库h EditText
for input. When I click the "yes" button on dialog, it will validate the input and then close the dialog. However, if the input is wrong, I want to remain in the same dialog. Every time no matter what the input is, the dialog should be automatically closed when I click on the "no" button. How can I disable this? By the way, I have used PositiveButton and NegativeButton for the button on dialog.
EDIT: This only works on API 8+ as noted by some of the comments.
This is a late answer, but you can add an onShowListener to the AlertDialog where you can then override the onClickListener of the button.
final AlertDialog dialog = new AlertDialog.Builder(context)
.setView(v)
.setTitle(R.string.my_title)
.setPositiveButton(android.R.string.ok, null) //Set to null. We override the onclick
.setNegativeButton(android.R.string.cancel, null)
.create();
dialog.setOnShowListener(new DialogInterface.OnShowListener() {
@Override
public void onShow(DialogInterface dialogInterface) {
Button button = ((AlertDialog) dialog).getButton(AlertDialog.BUTTON_POSITIVE);
button.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View view) {
// TODO Do something
//Dismiss once everything is OK.
dialog.dismiss();
}
});
}
});
dialog.show();
Here are some solutions for all types of dialogs including a solution for AlertDialog.Builder that will work on all API levels (works below API 8, which the other answer here does not). There are solutions for AlertDialogs using AlertDialog.Builder, DialogFragment, and DialogPreference.
Below are the code examples showing how to override the default common button handler and prevent the dialog from closing for these different forms of dialogs. All the examples show how to prevent the positive button from closing the dialog.
Note: A description of how the dialog closing works under the hood for the base android classes and why the following approaches are chosen follows after the examples, for those who want more details
AlertDialog.Builder - Change default button handler immediately after show()
AlertDialog.Builder builder = new AlertDialog.Builder(getActivity());
builder.setMessage("Test for preventing dialog close");
builder.setPositiveButton("Test",
new DialogInterface.OnClickListener()
{
@Override
public void onClick(DialogInterface dialog, int which)
{
//Do nothing here because we override this button later to change the close behaviour.
//However, we still need this because on older versions of Android unless we
//pass a handler the button doesn't get instantiated
}
});
final AlertDialog dialog = builder.create();
dialog.show();
//Overriding the handler immediately after show is probably a better approach than OnShowListener as described below
dialog.getButton(AlertDialog.BUTTON_POSITIVE).setOnClickListener(new View.OnClickListener()
{
@Override
public void onClick(View v)
{
Boolean wantToCloseDialog = false;
//Do stuff, possibly set wantToCloseDialog to true then...
if(wantToCloseDialog)
dialog.dismiss();
//else dialog stays open. Make sure you have an obvious way to close the dialog especially if you set cancellable to false.
}
});
DialogFragment - override onResume()
@Override
public Dialog onCreateDialog(Bundle savedInstanceState)
{
AlertDialog.Builder builder = new AlertDialog.Builder(getActivity());
builder.setMessage("Test for preventing dialog close");
builder.setPositiveButton("Test",
new DialogInterface.OnClickListener()
{
@Override
public void onClick(DialogInterface dialog, int which)
{
//Do nothing here because we override this button later to change the close behaviour.
//However, we still need this because on older versions of Android unless we
//pass a handler the button doesn't get instantiated
}
});
return builder.create();
}
//onStart() is where dialog.show() is actually called on
//the underlying dialog, so we have to do it there or
//later in the lifecycle.
//Doing it in onResume() makes sure that even if there is a config change
//environment that skips onStart then the dialog will still be functioning
//properly after a rotation.
@Override
public void onResume()
{
super.onResume();
final AlertDialog d = (AlertDialog)getDialog();
if(d != null)
{
Button positiveButton = (Button) d.getButton(Dialog.BUTTON_POSITIVE);
positiveButton.setOnClickListener(new View.OnClickListener()
{
@Override
public void onClick(View v)
{
Boolean wantToCloseDialog = false;
//Do stuff, possibly set wantToCloseDialog to true then...
if(wantToCloseDialog)
d.dismiss();
//else dialog stays open. Make sure you have an obvious way to close the dialog especially if you set cancellable to false.
}
});
}
}
DialogPreference - override showDialog()
@Override
protected void onPrepareDialogBuilder(Builder builder)
{
super.onPrepareDialogBuilder(builder);
builder.setPositiveButton("Test", this); //Set the button here so it gets created
}
@Override
protected void showDialog(Bundle state)
{
super.showDialog(state); //Call show on default first so we can override the handlers
final AlertDialog d = (AlertDialog) getDialog();
d.getButton(AlertDialog.BUTTON_POSITIVE).setOnClickListener(new View.OnClickListener()
{
@Override
public void onClick(View v)
{
Boolean wantToCloseDialog = false;
//Do stuff, possibly set wantToCloseDialog to true then...
if(wantToCloseDialog)
d.dismiss();
//else dialog stays open. Make sure you have an obvious way to close the dialog especially if you set cancellable to false.
}
});
}
Explanation of approaches:
Looking through Android source code the AlertDialog default implementation works by registering a common button handler to all the actual buttons in OnCreate(). When a button is clicked the common button handler forwards the click event to whatever handler you passed in setButton() then calls dismisses the dialog.
If you wish to prevent a dialog box from closing when one of these buttons is pressed you must replace the common button handler for the actual view of the button. Because it is assigned in OnCreate(), you must replace it after the default OnCreate() implementation is called. OnCreate is called in the process of the show() method. You could create a custom Dialog class and override OnCreate() to call the super.OnCreate() then override the button handlers, but if you make a custom dialog you don't get the Builder for free, in which case what is the point?
So, in using a dialog the way it is designed but with controlling when it is dismissed, one approach is to call dialog.Show() first, then obtain a reference to the button using dialog.getButton() to override the click handler. Another approach is to use setOnShowListener() and implement finding the button view and replacing the handler in the OnShowListener. The functional difference between the two is 'almost' nill, depending on what thread originally creates the dialog instance. Looking through the source code, the onShowListener gets called by a message posted to a handler running on the thread that created that dialog. So, since your OnShowListener is called by a message posted on the message queue it is technically possible that calling your listener is delayed some time after show completes.
Therefore, I believe the safest approach is the first: to call show.Dialog(), then immediately in the same execution path replace the button handlers. Since your code that calls show() will be operating on the main GUI thread, it means whatever code you follow show() with will be executed before any other code on that thread, whereas the timing of the OnShowListener method is at the mercy of the message queue.
An alternate solution
I would like to present an alternate answer from a UX perspective.
Why would you want to prevent a dialog from closing when a button is clicked? Presumably it is because you have a custom dialog in which the user hasn't made a choice or hasn't completely filled everything out yet. And if they are not finished, then you shouldn't allow them to click the positive button at all. Just disable it until everything is ready.
The other answers here give lots of tricks for overriding the positive button click. If that were important to do, wouldn't Android have made a convenient method to do it? They didn't.
Instead, the Dialogs design guide shows an example of such a situation. The OK button is disabled until the user makes a choice. No overriding tricks are necessary at all. It is obvious to the user that something still needs to be done before going on.
How to disable the positive button
See the Android documentation for creating a custom dialog layout. It recommends that you place your AlertDialog
inside a DialogFragment
. Then all you need to do is set listeners on the layout elements to know when to enable or disable the positive button.
- If you custom dialog has radio buttons, then use RadioGroup.OnCheckedChangeListener.
- If your custom dialog has check boxes, then use CompoundButton.OnCheckedChangeListener.
- If your custom dialog has an
EditText
, then use TextWatcher.
The positive button can be disabled like this:
AlertDialog dialog = (AlertDialog) getDialog();
dialog.getButton(AlertDialog.BUTTON_POSITIVE).setEnabled(false);
Here is an entire working DialogFragment
with a disabled positive button such as might be used in the image above.
import android.support.v4.app.DialogFragment;
import android.support.v7.app.AlertDialog;
public class MyDialogFragment extends DialogFragment {
@Override
public Dialog onCreateDialog(Bundle savedInstanceState) {
// inflate the custom dialog layout
LayoutInflater inflater = getActivity().getLayoutInflater();
View view = inflater.inflate(R.layout.my_dialog_layout, null);
// add a listener to the radio buttons
RadioGroup radioGroup = (RadioGroup) view.findViewById(R.id.radio_group);
radioGroup.setOnCheckedChangeListener(new RadioGroup.OnCheckedChangeListener() {
@Override
public void onCheckedChanged(RadioGroup radioGroup, int i) {
// enable the positive button after a choice has been made
AlertDialog dialog = (AlertDialog) getDialog();
dialog.getButton(AlertDialog.BUTTON_POSITIVE).setEnabled(true);
}
});
// build the alert dialog
AlertDialog.Builder builder = new AlertDialog.Builder(getActivity());
builder.setView(view)
.setPositiveButton("OK", new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialog, int id) {
// TODO: use an interface to pass the user choice back to the activity
}
})
.setNegativeButton("Cancel", new DialogInterface.OnClickListener() {
public void onClick(DialogInterface dialog, int id) {
MyDialogFragment.this.getDialog().cancel();
}
});
return builder.create();
}
@Override
public void onResume() {
super.onResume();
// disable positive button by default
AlertDialog dialog = (AlertDialog) getDialog();
dialog.getButton(AlertDialog.BUTTON_POSITIVE).setEnabled(false);
}
}
The custom dialog can be run from an activity like this:
MyDialogFragment dialog = new MyDialogFragment();
dialog.show(getFragmentManager(), "MyTag");
Notes
- For the sake of brevity, I omitted the communication interface to pass the user choice info back to the activity. The documentation shows how this is done, though.
The button is still
null
inonCreateDialog
so I disabled it inonResume
. This has the undesireable effect of disabling the it again if the user switches to another app and then comes back without dismissing the dialog. This could be solved by also unselecting any user choices or by calling aRunnable
fromonCreateDialog
to disable the button on the next run loop.view.post(new Runnable() { @Override public void run() { AlertDialog dialog = (AlertDialog) getDialog(); dialog.getButton(AlertDialog.BUTTON_POSITIVE).setEnabled(false); } });
Related
- Android Alert Dialog with one, two, and three buttons
- How can I display a list view in an Android Alert Dialog?
I've written a simple class (an AlertDialogBuilder) that you can use to disable the auto-dismiss feature when pressing the dialog's buttons.
It is compatible also with Android 1.6, so it doesn't make use of the OnShowListener (which is available only API >= 8).
So, instead of using AlertDialog.Builder you can use this CustomAlertDialogBuilder. The most important part is that you should not call create(), but only the show() method. I've added methods like setCanceledOnTouchOutside() and setOnDismissListener so that you can still set them directly on the builder.
I tested it on Android 1.6, 2.x, 3.x and 4.x so it should work pretty well. If you find some problems please comment here.
package com.droidahead.lib.utils;
import android.app.AlertDialog;
import android.content.Context;
import android.content.DialogInterface;
import android.view.View;
import android.view.View.OnClickListener;
public class CustomAlertDialogBuilder extends AlertDialog.Builder {
/**
* Click listeners
*/
private DialogInterface.OnClickListener mPositiveButtonListener = null;
private DialogInterface.OnClickListener mNegativeButtonListener = null;
private DialogInterface.OnClickListener mNeutralButtonListener = null;
/**
* Buttons text
*/
private CharSequence mPositiveButtonText = null;
private CharSequence mNegativeButtonText = null;
private CharSequence mNeutralButtonText = null;
private DialogInterface.OnDismissListener mOnDismissListener = null;
private Boolean mCancelOnTouchOutside = null;
public CustomAlertDialogBuilder(Context context) {
super(context);
}
public CustomAlertDialogBuilder setOnDismissListener (DialogInterface.OnDismissListener listener) {
mOnDismissListener = listener;
return this;
}
@Override
public CustomAlertDialogBuilder setNegativeButton(CharSequence text, DialogInterface.OnClickListener listener) {
mNegativeButtonListener = listener;
mNegativeButtonText = text;
return this;
}
@Override
public CustomAlertDialogBuilder setNeutralButton(CharSequence text, DialogInterface.OnClickListener listener) {
mNeutralButtonListener = listener;
mNeutralButtonText = text;
return this;
}
@Override
public CustomAlertDialogBuilder setPositiveButton(CharSequence text, DialogInterface.OnClickListener listener) {
mPositiveButtonListener = listener;
mPositiveButtonText = text;
return this;
}
@Override
public CustomAlertDialogBuilder setNegativeButton(int textId, DialogInterface.OnClickListener listener) {
setNegativeButton(getContext().getString(textId), listener);
return this;
}
@Override
public CustomAlertDialogBuilder setNeutralButton(int textId, DialogInterface.OnClickListener listener) {
setNeutralButton(getContext().getString(textId), listener);
return this;
}
@Override
public CustomAlertDialogBuilder setPositiveButton(int textId, DialogInterface.OnClickListener listener) {
setPositiveButton(getContext().getString(textId), listener);
return this;
}
public CustomAlertDialogBuilder setCanceledOnTouchOutside (boolean cancelOnTouchOutside) {
mCancelOnTouchOutside = cancelOnTouchOutside;
return this;
}
@Override
public AlertDialog create() {
throw new UnsupportedOperationException("CustomAlertDialogBuilder.create(): use show() instead..");
}
@Override
public AlertDialog show() {
final AlertDialog alertDialog = super.create();
DialogInterface.OnClickListener emptyOnClickListener = new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialog, int which) { }
};
// Enable buttons (needed for Android 1.6) - otherwise later getButton() returns null
if (mPositiveButtonText != null) {
alertDialog.setButton(AlertDialog.BUTTON_POSITIVE, mPositiveButtonText, emptyOnClickListener);
}
if (mNegativeButtonText != null) {
alertDialog.setButton(AlertDialog.BUTTON_NEGATIVE, mNegativeButtonText, emptyOnClickListener);
}
if (mNeutralButtonText != null) {
alertDialog.setButton(AlertDialog.BUTTON_NEUTRAL, mNeutralButtonText, emptyOnClickListener);
}
// Set OnDismissListener if available
if (mOnDismissListener != null) {
alertDialog.setOnDismissListener(mOnDismissListener);
}
if (mCancelOnTouchOutside != null) {
alertDialog.setCanceledOnTouchOutside(mCancelOnTouchOutside);
}
alertDialog.show();
// Set the OnClickListener directly on the Button object, avoiding the auto-dismiss feature
// IMPORTANT: this must be after alert.show(), otherwise the button doesn't exist..
// If the listeners are null don't do anything so that they will still dismiss the dialog when clicked
if (mPositiveButtonListener != null) {
alertDialog.getButton(AlertDialog.BUTTON_POSITIVE).setOnClickListener(new OnClickListener() {
@Override
public void onClick(View v) {
mPositiveButtonListener.onClick(alertDialog, AlertDialog.BUTTON_POSITIVE);
}
});
}
if (mNegativeButtonListener != null) {
alertDialog.getButton(AlertDialog.BUTTON_NEGATIVE).setOnClickListener(new OnClickListener() {
@Override
public void onClick(View v) {
mNegativeButtonListener.onClick(alertDialog, AlertDialog.BUTTON_NEGATIVE);
}
});
}
if (mNeutralButtonListener != null) {
alertDialog.getButton(AlertDialog.BUTTON_NEUTRAL).setOnClickListener(new OnClickListener() {
@Override
public void onClick(View v) {
mNeutralButtonListener.onClick(alertDialog, AlertDialog.BUTTON_NEUTRAL);
}
});
}
return alertDialog;
}
}
EDIT Here is a small example on how to use the CustomAlertDialogBuilder:
// Create the CustomAlertDialogBuilder
CustomAlertDialogBuilder dialogBuilder = new CustomAlertDialogBuilder(context);
// Set the usual data, as you would do with AlertDialog.Builder
dialogBuilder.setIcon(R.drawable.icon);
dialogBuilder.setTitle("Dialog title");
dialogBuilder.setMessage("Some text..");
// Set your buttons OnClickListeners
dialogBuilder.setPositiveButton ("Button 1", new DialogInterface.OnClickListener() {
public void onClick (DialogInterface dialog, int which) {
// Do something...
// Dialog will not dismiss when the button is clicked
// call dialog.dismiss() to actually dismiss it.
}
});
// By passing null as the OnClickListener the dialog will dismiss when the button is clicked.
dialogBuilder.setNegativeButton ("Close", null);
// Set the OnDismissListener (if you need it)
dialogBuilder.setOnDismissListener(new DialogInterface.OnDismissListener() {
public void onDismiss(DialogInterface dialog) {
// dialog was just dismissed..
}
});
// (optional) set whether to dismiss dialog when touching outside
dialogBuilder.setCanceledOnTouchOutside(false);
// Show the dialog
dialogBuilder.show();
Cheers,
Yuvi
Here's something if you are using DialogFragment
- which is the recommended way to handle Dialogs anyway.
What happens with AlertDialog's setButton()
method (and I imagine the same with AlertDialogBuilder
's setPositiveButton()
and setNegativeButton()
) is that the button you set (e.g. AlertDialog.BUTTON_POSITIVE
) with it will actually trigger TWO different OnClickListener
objects when pressed.
The first being DialogInterface.OnClickListener, which is a parameter to setButton()
, setPositiveButton()
, and setNegativeButton()
.
The other is View.OnClickListener, which will be set to automatically dismiss your AlertDialog
when any of its button is pressed - and is set by AlertDialog
itself.
What you can do is to use setButton()
with null
as the DialogInterface.OnClickListener
, to create the button, and then call your custom action method inside View.OnClickListener
. For example,
@Override
public Dialog onCreateDialog(Bundle savedInstanceState)
{
AlertDialog alertDialog = new AlertDialog(getActivity());
// set more items...
alertDialog.setButton(AlertDialog.BUTTON_POSITIVE, "OK", null);
return alertDialog;
}
Then, you may override the default AlertDialog
's buttons' View.OnClickListener
(which would otherwise dismiss the dialog) in the DialogFragment
's onResume()
method:
@Override
public void onResume()
{
super.onResume();
AlertDialog alertDialog = (AlertDialog) getDialog();
Button okButton = alertDialog.getButton(AlertDialog.BUTTON_POSITIVE);
okButton.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v)
{
performOkButtonAction();
}
});
}
private void performOkButtonAction() {
// Do your stuff here
}
You will need to set this in the onResume()
method because getButton()
will return null
until after the dialog has been shown!
This should cause your custom action method to only be called once, and the dialog won't be dismissed by default.
Inspired by Tom's answer, I believe the idea here is:
- Set the
onClickListener
during the creation of the dialog tonull
- Then set a
onClickListener
after the dialog is shown.
You can override the onShowListener
like Tom. Alternatively, you can
- get the button after calling AlertDialog's
show()
- set the buttons'
onClickListener
as follows (slightly more readable I think).
Code:
AlertDialog.Builder builder = new AlertDialog.Builder(context);
// ...
final AlertDialog dialog = builder.create();
dialog.show();
// now you can override the default onClickListener
Button b = dialog.getButton(AlertDialog.BUTTON_POSITIVE);
b.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View view) {
Log.i(TAG, "ok button is clicked");
handleClick(dialog);
}
});
Super simple Kotlin approach
with(AlertDialog.Builder(this)) {
setTitle("Title")
setView(R.layout.dialog_name)
setPositiveButton("Ok", null)
setNegativeButton("Cancel") { _, _ -> }
create().apply {
setOnShowListener {
getButton(AlertDialog.BUTTON_POSITIVE).setOnClickListener {
//Validate and dismiss
dismiss()
}
}
}
}.show()
For pre API 8 i solved the problem using a boolean flag, a dismiss listener and calling dialog.show again if in case the content of the editText wasn´t correct. Like this:
case ADD_CLIENT:
LayoutInflater factoryClient = LayoutInflater.from(this);
final View EntryViewClient = factoryClient.inflate(
R.layout.alert_dialog_add_client, null);
EditText ClientText = (EditText) EntryViewClient
.findViewById(R.id.client_edit);
AlertDialog.Builder builderClient = new AlertDialog.Builder(this);
builderClient
.setTitle(R.string.alert_dialog_client)
.setCancelable(false)
.setView(EntryViewClient)
.setPositiveButton("Save",
new DialogInterface.OnClickListener() {
public void onClick(DialogInterface dialog,
int whichButton) {
EditText newClient = (EditText) EntryViewClient
.findViewById(R.id.client_edit);
String newClientString = newClient
.getText().toString();
if (checkForEmptyFields(newClientString)) {
//If field is empty show toast and set error flag to true;
Toast.makeText(getApplicationContext(),
"Fields cant be empty",
Toast.LENGTH_SHORT).show();
add_client_error = true;
} else {
//Here save the info and set the error flag to false
add_client_error = false;
}
}
})
.setNegativeButton("Cancel",
new DialogInterface.OnClickListener() {
public void onClick(DialogInterface dialog,
int id) {
add_client_error = false;
dialog.cancel();
}
});
final AlertDialog alertClient = builderClient.create();
alertClient.show();
alertClient
.setOnDismissListener(new DialogInterface.OnDismissListener() {
@Override
public void onDismiss(DialogInterface dialog) {
//If the error flag was set to true then show the dialog again
if (add_client_error == true) {
alertClient.show();
} else {
return;
}
}
});
return true;
The answer at this link is a simple solution, and which is compatible right back to API 3. It is very similiar to Tom Bollwitt's solution, but without using the less compatible OnShowListener.
Yes, you can. You basically need to:
- Create the dialog with DialogBuilder
- show() the dialog
- Find the buttons in the dialog shown and override their onClickListener
I made minor adaptions to Kamen's code since I was extending an EditTextPreference.
@Override
protected void showDialog(Bundle state) {
super.showDialog(state);
class mocl implements OnClickListener{
private final AlertDialog dialog;
public mocl(AlertDialog dialog) {
this.dialog = dialog;
}
@Override
public void onClick(View v) {
//checks if EditText is empty, and if so tells the user via Toast
//otherwise it closes dialog and calls the EditTextPreference's onClick
//method to let it know that the button has been pressed
if (!IntPreference.this.getEditText().getText().toString().equals("")){
dialog.dismiss();
IntPreference.this.onClick(dialog,DialogInterface.BUTTON_POSITIVE);
}
else {
Toast t = Toast.makeText(getContext(), "Enter a number!", Toast.LENGTH_SHORT);
t.show();
}
}
}
AlertDialog d = (AlertDialog) getDialog();
Button b = d.getButton(DialogInterface.BUTTON_POSITIVE);
b.setOnClickListener(new mocl((d)));
}
Such fun!
This code will work for you, because i had a simmilar problem and this worked for me. :)
1- Override Onstart() method in your fragment-dialog class.
@Override
public void onStart() {
super.onStart();
final AlertDialog D = (AlertDialog) getDialog();
if (D != null) {
Button positive = (Button) D.getButton(Dialog.BUTTON_POSITIVE);
positive.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View arg0) {
if (edittext.equals("")) {
Toast.makeText(getActivity(), "EditText empty",Toast.LENGTH_SHORT).show();
} else {
D.dismiss(); //dissmiss dialog
}
}
});
}
}
To prevent Dialog box from closing when clicked and it should only close when the internet is available
I am trying to do the same thing, as I don't want the dialog box to be closed until and unless the internet is connected.
Here is my code:
AlertDialog.Builder builder=new AlertDialog.Builder(MainActivity.this); builder.setTitle("Internet Not Connected");
if(ifConnected()){
Toast.makeText(this, "Connected or not", Toast.LENGTH_LONG).show();
}
else{
builder.setPositiveButton("Retry", new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialogInterface, int i) {
if(!ifConnected())
{
builder.show();
}
}
}).setNegativeButton("Cancel", new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialogInterface, int i) {
finish();
}
});
builder.show();
}
And here is my Connectivity manager code:
private boolean ifConnected()
{
ConnectivityManager connectivityManager= (ConnectivityManager) getSystemService(Context.CONNECTIVITY_SERVICE);
NetworkInfo networkInfo=connectivityManager.getActiveNetworkInfo();
return networkInfo!=null && networkInfo.isConnected();
}
For ProgressDialogs
To prevent the dialog from being dismissed automatically you have to set the OnClickListener
after the ProgressDialog
is shown, like so:
connectingDialog = new ProgressDialog(this);
connectingDialog.setCancelable(false);
connectingDialog.setCanceledOnTouchOutside(false);
// Create the button but set the listener to a null object.
connectingDialog.setButton(DialogInterface.BUTTON_NEGATIVE, "Cancel",
(DialogInterface.OnClickListener) null )
// Show the dialog so we can then get the button from the view.
connectingDialog.show();
// Get the button from the view.
Button dialogButton = connectingDialog.getButton( DialogInterface.BUTTON_NEGATIVE);
// Set the onClickListener here, in the view.
dialogButton.setOnClickListener( new View.OnClickListener() {
@Override
public void onClick ( View v ) {
// Dialog will not get dismissed until you call dismiss() explicitly.
}
});
public class ComentarDialog extends DialogFragment{
private EditText comentario;
@Override
public Dialog onCreateDialog(Bundle savedInstanceState) {
AlertDialog.Builder builder = new AlertDialog.Builder(getActivity());
LayoutInflater inflater = LayoutInflater.from(getActivity());
View v = inflater.inflate(R.layout.dialog_comentar, null);
comentario = (EditText)v.findViewById(R.id.etxt_comentar_dialog);
builder.setTitle("Comentar")
.setView(v)
.setPositiveButton("OK", null)
.setNegativeButton("CANCELAR", new DialogInterface.OnClickListener() {
public void onClick(DialogInterface dialog, int id) {
}
});
return builder.create();
}
@Override
public void onStart() {
super.onStart();
//Obtenemos el AlertDialog
AlertDialog dialog = (AlertDialog)getDialog();
dialog.setCanceledOnTouchOutside(false);
dialog.setCancelable(false);//Al presionar atras no desaparece
//Implementamos el listener del boton OK para mostrar el toast
dialog.getButton(AlertDialog.BUTTON_POSITIVE).setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
if(TextUtils.isEmpty(comentario.getText())){
Toast.makeText(getActivity(), "Ingrese un comentario", Toast.LENGTH_SHORT).show();
return;
}
else{
((AlertDialog)getDialog()).dismiss();
}
}
});
//Personalizamos
Resources res = getResources();
//Buttons
Button positive_button = dialog.getButton(DialogInterface.BUTTON_POSITIVE);
positive_button.setBackground(res.getDrawable(R.drawable.btn_selector_dialog));
Button negative_button = dialog.getButton(DialogInterface.BUTTON_NEGATIVE);
negative_button.setBackground(res.getDrawable(R.drawable.btn_selector_dialog));
int color = Color.parseColor("#304f5a");
//Title
int titleId = res.getIdentifier("alertTitle", "id", "android");
View title = dialog.findViewById(titleId);
if (title != null) {
((TextView) title).setTextColor(color);
}
//Title divider
int titleDividerId = res.getIdentifier("titleDivider", "id", "android");
View titleDivider = dialog.findViewById(titleDividerId);
if (titleDivider != null) {
titleDivider.setBackgroundColor(res.getColor(R.color.list_menu_divider));
}
}
}
you can add builder.show(); after validation message before return;
like this
public void login()
{
final AlertDialog.Builder builder = new AlertDialog.Builder(this);
builder.setView(R.layout.login_layout);
builder.setTitle("Login");
builder.setNegativeButton("Cancel", new DialogInterface.OnClickListener()
{
@Override
public void onClick(DialogInterface dialog, int id)
{
dialog.cancel();
}
});// put the negative button before the positive button, so it will appear
builder.setPositiveButton("Ok", new DialogInterface.OnClickListener()
{
@Override
public void onClick(DialogInterface dialog, int id)
{
Dialog d = (Dialog) dialog;
final EditText etUserName = (EditText) d.findViewById(R.id.etLoginName);
final EditText etPassword = (EditText) d.findViewById(R.id.etLoginPassword);
String userName = etUserName.getText().toString().trim();
String password = etPassword.getText().toString().trim();
if (userName.isEmpty() || password.isEmpty())
{
Toast.makeText(getApplicationContext(),
"Please Fill all fields", Toast.LENGTH_SHORT).show();
builder.show();// here after validation message before retrun
// it will reopen the dialog
// till the user enter the right condition
return;
}
user = Manager.get(getApplicationContext()).getUserByName(userName);
if (user == null)
{
Toast.makeText(getApplicationContext(),
"Error ethier username or password are wrong", Toast.LENGTH_SHORT).show();
builder.show();
return;
}
if (password.equals(user.getPassword()))
{
etPassword.setText("");
etUserName.setText("");
setLogged(1);
setLoggedId(user.getUserId());
Toast.makeText(getApplicationContext(),
"Successfully logged in", Toast.LENGTH_SHORT).show();
dialog.dismiss();// if every thing is ok then dismiss the dialog
}
else
{
Toast.makeText(getApplicationContext(),
"Error ethier username or password are wrong", Toast.LENGTH_SHORT).show();
builder.show();
return;
}
}
});
builder.show();
}
With this code you can prevent dialog from closing when positive button clicked. Also you can implement the same with the negative button.
final AlertDialog alertDialog = alertDialogBuilder
.setCancelable(false)
.setTitle("TITLE");
.setPositiveButton("OK", null)
.setNegativeButton("CANCEL",
(dialog, id) -> {
dialog.cancel();
})
.show();
Button positiveButton = alertDialog.getButton(AlertDialog.BUTTON_POSITIVE);
positiveButton.setOnClickListener(v -> {
// check whatever you want
if(checkMyCondition())
dialog.cancel();
})
If you are using material design
I would suggest checking out material-dialogs. It fixed several issues for me related to currently open Android bugs (see 78088), but most importantly for this ticket it has an autoDismiss
flag that can be set when using the Builder
.
Use a custom layout for your DialogFragment
and add a LinearLayout
under your content which can be styled as borderless to match Google Material Design. Then find the newly created buttons and override their OnClickListener
.
Example:
public class AddTopicFragment extends DialogFragment {
@Override
public Dialog onCreateDialog(Bundle savedInstanceState) {
final AlertDialog.Builder builder = new AlertDialog.Builder(getActivity());
// Get the layout inflater
LayoutInflater inflater = getActivity().getLayoutInflater();
final View dialogView = inflater.inflate(R.layout.dialog_add_topic, null);
Button saveTopicDialogButton = (Button) dialogView.findViewById(R.id.saveTopicDialogButton);
Button cancelSaveTopicDialogButton = (Button) dialogView.findViewById(R.id.cancelSaveTopicDialogButton);
final AppCompatEditText addTopicNameET = (AppCompatEditText) dialogView.findViewById(R.id.addTopicNameET);
final AppCompatEditText addTopicCreatedByET = (AppCompatEditText) dialogView.findViewById(R.id.addTopicCreatedByET);
saveTopicDialogButton.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
// validate inputs
if(addTopicNameET.getText().toString().trim().isEmpty()){
addTopicNameET.setError("Topic name can't be empty");
addTopicNameET.requestFocus();
}else if(addTopicCreatedByET.getText().toString().trim().isEmpty()){
addTopicCreatedByET.setError("Topic created by can't be empty");
addTopicCreatedByET.requestFocus();
}else {
// save topic to database
Topic topic = new Topic();
topic.name = addTopicNameET.getText().toString().trim();
topic.createdBy = addTopicCreatedByET.getText().toString().trim();
topic.createdDate = new Date().getTime();
topic.save();
AddTopicFragment.this.dismiss();
}
}
});
cancelSaveTopicDialogButton.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
AddTopicFragment.this.dismiss();
}
});
// Inflate and set the layout for the dialog
// Pass null as the parent view because its going in the dialog layout
builder.setView(dialogView)
.setMessage(getString(R.string.add_topic_message));
return builder.create();
}
}
dialog_add_topic.xml:
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
android:orientation="vertical"
android:padding="@dimen/activity_horizontal_margin"
android:layout_width="match_parent"
android:layout_height="match_parent">
<android.support.design.widget.TextInputLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
app:errorEnabled="true">
<android.support.v7.widget.AppCompatEditText
android:id="@+id/addTopicNameET"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:hint="Topic Name"
android:inputType="textPersonName"
android:maxLines="1" />
</android.support.design.widget.TextInputLayout>
<android.support.design.widget.TextInputLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
app:errorEnabled="true">
<android.support.v7.widget.AppCompatEditText
android:id="@+id/addTopicCreatedByET"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:hint="Created By"
android:inputType="textPersonName"
android:maxLines="1" />
</android.support.design.widget.TextInputLayout>
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="horizontal">
<Button
android:text="@string/cancel"
android:layout_weight="1"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:id="@+id/cancelSaveTopicDialogButton"
style="@style/Widget.AppCompat.Button.ButtonBar.AlertDialog" />
<Button
android:text="@string/save"
android:layout_weight="1"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:id="@+id/saveTopicDialogButton"
style="@style/Widget.AppCompat.Button.ButtonBar.AlertDialog" />
</LinearLayout>
</LinearLayout>
This is the final result.
Kotlin
val dialogView = LayoutInflater.from(requireContext()).inflate(R.layout.dialog_userinput, null)
val dialogBuilder = MaterialAlertDialogBuilder(requireContext(), R.style.AlertDialogTheme)
dialogBuilder.setView(dialogView)
dialogBuilder.setCancelable(false)
dialogBuilder.setPositiveButton("send",null)
dialogBuilder.setNegativeButton("cancel") { dialog,_ ->
dialog.dismiss()
}
val alertDialog = dialogBuilder.create()
alertDialog.show()
val positiveButton = alertDialog.getButton(AlertDialog.BUTTON_POSITIVE)
positiveButton.setOnClickListener {
val myInputText = dialogView.etxt_userinput.text.toString().trim()
if(myInputText.isNotEmpty()){
//Do something
}else{
//Prompt error
dialogView.etxt_userinput.error = "Please fill this"
}
}
We just create an AlertDialog
with the dialogBuilder
and then just set the positive button as we want
It could be built with easiest way:
Alert Dialog with Custom View and with two Buttons (Positive & Negative).
AlertDialog.Builder builder = new AlertDialog.Builder(getActivity()).setTitle(getString(R.string.select_period));
builder.setPositiveButton(getString(R.string.ok), null);
builder.setNegativeButton(getString(R.string.cancel), new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialog, int which) {
// Click of Cancel Button
}
});
LayoutInflater li = LayoutInflater.from(getActivity());
View promptsView = li.inflate(R.layout.dialog_date_picker, null, false);
builder.setView(promptsView);
DatePicker startDatePicker = (DatePicker)promptsView.findViewById(R.id.startDatePicker);
DatePicker endDatePicker = (DatePicker)promptsView.findViewById(R.id.endDatePicker);
final AlertDialog alertDialog = builder.create();
alertDialog.show();
Button theButton = alertDialog.getButton(DialogInterface.BUTTON_POSITIVE);
theButton.setOnClickListener(new CustomListener(alertDialog, startDatePicker, endDatePicker));
CustomClickLister of Positive Button of Alert Dailog:
private class CustomListener implements View.OnClickListener {
private final Dialog dialog;
private DatePicker mStartDp, mEndDp;
public CustomListener(Dialog dialog, DatePicker dS, DatePicker dE) {
this.dialog = dialog;
mStartDp = dS;
mEndDp = dE;
}
@Override
public void onClick(View v) {
int day1 = mStartDp.getDayOfMonth();
int month1= mStartDp.getMonth();
int year1 = mStartDp.getYear();
Calendar cal1 = Calendar.getInstance();
cal1.set(Calendar.YEAR, year1);
cal1.set(Calendar.MONTH, month1);
cal1.set(Calendar.DAY_OF_MONTH, day1);
int day2 = mEndDp.getDayOfMonth();
int month2= mEndDp.getMonth();
int year2 = mEndDp.getYear();
Calendar cal2 = Calendar.getInstance();
cal2.set(Calendar.YEAR, year2);
cal2.set(Calendar.MONTH, month2);
cal2.set(Calendar.DAY_OF_MONTH, day2);
if(cal2.getTimeInMillis()>=cal1.getTimeInMillis()){
dialog.dismiss();
Log.i("Dialog", "Dismiss");
// Condition is satisfied so do dialog dismiss
}else {
Log.i("Dialog", "Do not Dismiss");
// Condition is not satisfied so do not dialog dismiss
}
}
}
Done
I found an other way to achieve this...
Step 1: Put the dialog opening code in a method (Or Function in C).
Step 2: Inside the onClick of yes
(Your positiveButton), call this dialog opening
method recursively if your condition is not satisfied (By using if...else...). Like below :
private void openSave() {
final AlertDialog.Builder builder=new AlertDialog.Builder(Phase2Activity.this);
builder.setTitle("SAVE")
.setIcon(R.drawable.ic_save_icon)
.setPositiveButton("Save", new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialogInterface, int i) {
if((!editText.getText().toString().isEmpty() && !editText1.getText().toString().isEmpty())){
createPdf(fileName,title,file);
}else {
openSave();
Toast.makeText(Phase2Activity.this, "Some fields are empty.", Toast.LENGTH_SHORT).show();
}
})
.setNegativeButton("Cancel", new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialogInterface, int i) {
dialogInterface.dismiss();
}
})
.setCancelable(false)
.create()
.show();
}
But this will make the dialog disappear just for a moment and it will appear again instantly. :)
This is probably very late reply, but using setCancelable will do the trick.
alertDial.setCancelable(false);
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