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What is the best software for creating OpenGL ES models and textures?

What is best software for creating models , textures etc... for iphone development.

From simplest to more complex programs.

First thing that comes to my mind is 开发者_开发技巧blender , but I'm curious what everybody else is using and their opinions.


Blender is a very good issue for your needs.

It's a very complete solution. Just take your time to learn it step by step. You'll get some great tutorials on the website.


Agreed! I found a tutorial about 3D programming mentioning Blender as a free tool. It was SO daunting to use at first, and I still haven't even figured out most of what it can do. However, I can now build and export the needed geometries for my applications.

Tips:

  • Use a 3 button mouse (RMB:Selects a vertice, edge or face; MMB Rotates the view camera)
  • 'A' selects or deselects all
  • 'X' deletes anything selected (prompts you first)
  • 'B' Bounding Box Selection Mode
  • 'E' Extrude selected things

For creating textures, I use Adobe's Illustrator, Photoshop and Fireworks, and then import the image into Blender. There is also a texture paint mode in Blender as well.


I tried Cheetah 3d , it looks decent and it exports directly to header files.

I will definitely try blender , but it seems overwhelming and i am not sure do i need to loose to much time on getting to know how to work in blender. On other hand i was trying out cheetah 3d and i figured out most of the staff in couple of hours.

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