What is the best software for creating OpenGL ES models and textures?
What is best software for creating models , textures etc... for iphone development.
From simplest to more complex programs.
First thing that comes to my mind is 开发者_开发技巧blender , but I'm curious what everybody else is using and their opinions.
Blender is a very good issue for your needs.
It's a very complete solution. Just take your time to learn it step by step. You'll get some great tutorials on the website.
Agreed! I found a tutorial about 3D programming mentioning Blender as a free tool. It was SO daunting to use at first, and I still haven't even figured out most of what it can do. However, I can now build and export the needed geometries for my applications.
Tips:
- Use a 3 button mouse (RMB:Selects a vertice, edge or face; MMB Rotates the view camera)
- 'A' selects or deselects all
- 'X' deletes anything selected (prompts you first)
- 'B' Bounding Box Selection Mode
- 'E' Extrude selected things
For creating textures, I use Adobe's Illustrator, Photoshop and Fireworks, and then import the image into Blender. There is also a texture paint mode in Blender as well.
I tried Cheetah 3d , it looks decent and it exports directly to header files.
I will definitely try blender , but it seems overwhelming and i am not sure do i need to loose to much time on getting to know how to work in blender. On other hand i was trying out cheetah 3d and i figured out most of the staff in couple of hours.
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