Flash Builder vs Flexbuilder 3 for Actionscript only projects
Right now Flexbuilder 3 is my editor of choice for all as3, xml ,js editing.
I'm not 100% convinced that I need to upgrade to FlashBuilder. Also early betas seemed a bit sluggish compared to Flexbuilder3.
Does anyone who has made the upgrade have any convincing reasons开发者_JAVA百科? Was it worth it?
With regards to your comment about performance, I personally think it feels snappier than FB3. I have actually been using it for quite a while, and am really liking the small things, e.g.:
- Abbreviated type and variable lookup: Typing
TFAS
will auto-complete TextFieldAutoSize. Same goes forhEF
, which will auto-completehandleEnterFrame()
(if you have created such a method.) - Vector auto-completion: If
myVector
is aVector.<DisplayObject>
, typing for examplemyVector[0].tra
will now completemyVector[0].transform
. - Cmd/Ctrl + O will open an outline view similar to FDT's quick outline. The abbreviated lookup works in this view as well.
And of course, the bigger stuff includes improved navigator panel/package explorer, profiler and Flash CS5 integration.
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