Why for only some actions must I call setTarget?
For most actions, I just click and drag in InterfaceBuilder to "wire up" a call from some interface object to my code. For example, if I want to know when the user single-clicks a row in a table, I drag a connection from the table's action to my controller's action.
But now let's consider the user double-clicking a row. If I want one of my actions to be called when this happens, I need to call not only -[NSTableView setDoubleAction]
but also -[NSControl setTarget]
. Why?
To be clear, I am not asking why Interface Builder doesn't support setDoubleAction
. All tools have limitations. I am trying to gain a greater understanding about how and why setTarget
doesn't seem to be necessary unless and until I want setDoubleAction
to work. Another way to ask this question would be: Why don't I need to do anything in Interface Builder to s开发者_C百科et the target of the table's (single-click) action?
If you connect your table view to an action in IB, then call setDoubleAction
on it, there should be no need to make an additional call to setTarget
. However, if you only wish to receive the double click message, and you didn’t connect the table view to an action in IB, you will have to call setTarget
.
A table view will send action
and doubleAction
to the same target. You can imagine NSTableView as being implemented like this:
@implementation NSTableView
- (void)theUserClickedOnMe
{
[self sendAction:[self action] to:[self target];
}
- (void)theUserDoubleClickedOnMe
{
[self sendAction:[self doubleAction] to:[self target]];
}
@end
And what you’re doing in IB is something like this:
- (void)userConnectedControl:(NSControl *)control
toAction:(SEL)action
ofObject:(id)object
{
[control setTarget:object];
[control setAction:action];
}
The real implementations are nowhere close to that, but that is effectively what’s going on.
If you set an action (or double-click action) and don't set a target (or set the target to nil
), then the action message will go through the responder chain.
If you set a target in addition to an action, the action message will go only to that object.
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