Setting an std::string variable value from gdb?
Is it possible... when the debugger is stopped at a breakpoint, to modify the value of a std::string variable without resorting to hacks like tweaking the memory image of 开发者_如何学JAVAthe current buffer?
e.g. something like "set var mystring="hello world"
?
Try this (tested and works for me):
call mystring.assign("hello world")
The key is that instead of modifying memory directly, you call the object's functions to change its state. It so happens that std::basic_string
has a member function called assign
which does the job.
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