Whats the correct way to alloc a UIImage to memory and release it iphone
Using Instruments, I keep on getting pointed to a memory leak with a UIImage.
I think I'm assigning and releasing the memory correctly. The leaked object in instruments is described as NSConcreteDataIs the following the correct way to assign a开发者_如何学JAVAnd release a UIImage?
UIImage* flagimg = [UIImage imageWithData: [NSData dataWithContentsOfURL:url2]];
[flagimg release];
flagimg =nil;
[UIImage imageWithData:]
returns an autoreleased object, which should not be released by you again. So this code snipped contains not a memory leak but the opposite, a double free (in the worst case).
Note that Instruments sometimes generates false positives and/or reports memory leaks in the Foundation itself (yep, they make mistakes too :-).
The fastest way to alloc/release an object is to avoid convenience initializers (like imageWithData:) and instead to something like
NSData* data = [[NSData alloc] initWithContentsOfURL:url]];
UIImage* img = [[UIImage alloc] initWithData:data];
[data release];
// use your image
[img release];
This will allocate and release your object right away and not wait until the autorelease pool is cleaned.
But please note too, that a memory leak is generally not memory that is not yet freed, but that is lost and cannot be freed anymore, so an object which will be deallocated by the autorelease pool is not considered a memory leak.
as a general rule you can say
if you create an object an theres a "init","copy" or "retain" in it, you have to release it. if not, you get an autoreleased object.
thats not always true, but in most cases
both imageWithData
and dataWithContentsOfURL
return autoreleased objects, so you should have no memory leaks in that code snippet.
Since flagimg
is returned autoreleased, your [flagimg release];
call is not needed; you're over-releasing that object.
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