How to do something after effect animation ends in Flex?
I'm a beginner in Flex so there must be more elegant way of doing this.
//move effect
private var m:Move = new Move();
//this function creates labels with some text and starts move effect on them
public function moveText(i:int):void {
var myLabel:Label = new Label();
myLabel.text = "some text";
m.target = myLabel;
...
m.play();
}
Method moveText is called in a loop so I guess that labels don't get "garbage collected".
What I want to do is to remove Labels created in moveText method after play animation e开发者_JAVA百科nds.
Another way of doing this is maybe creating some kind of "pool" of labels which I would use to move arround text. I don't know how would I return labels in to "pool".
The question is how to do something after effect animation ends?
You can listen to the EffectEnd
event.
Check out here
Look at the effectEnd event in the Effect class. You can put a handler in there that does your garbage collection.
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