How do I use the opengl interface in Android ndk
If I want to use the ope开发者_Python百科ngl interface in android ndk, then will it be possible to show me a simple tutorial to let me master the android ndk?
I just wanna know how to operate in android ndk first.
The sample in NDK san-angeles is not too simple for beginners. You can use it's Java part, because it is the bare minimum for setting up a native OpenGL application. Then you can fill the JNI functions nativeInit, nativeResize and nativeRender with the OpenGL code.
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