Use OpenGL ES to create an iPhone painting tool?
Is it feasible to use OpenGL开发者_Python百科 ES to create an iPhone raster graphics editor like SketchBook Mobile(http://usa.autodesk.com/adsk/servlet/pc/item?siteID=123112&id=13872203)? Any related reference(tutorial, sample) you can recommend?
Why I try to use OpenGL ES? Because it's hardware accelerated and cross-platform.
Thanks in advance!
Apple's own GLpaint sample app might be a good starting point.
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