CUDA: cudaMemcpy only works in emulation mode
I am just starting to learn how to use CUDA. I am trying to run some simple example code:
float *ah, *bh, *ad, *bd;
ah = (float *)malloc(sizeof(float)*4);
bh = (float *)malloc(sizeof(float)*4);
cudaMalloc((void **) &ad, sizeof(float)*4);
cudaMalloc((void **)开发者_如何学C &bd, sizeof(float)*4);
... initialize ah ...
/* copy array on device */
cudaMemcpy(ad,ah,sizeof(float)*N,cudaMemcpyHostToDevice);
cudaMemcpy(bd,ad,sizeof(float)*N,cudaMemcpyDeviceToDevice);
cudaMemcpy(bh,bd,sizeof(float)*N,cudaMemcpyDeviceToHost);
When I run in emulation mode (nvcc -deviceemu) it runs fine (and actually copies the array). But when I run it in regular mode, it runs w/o error, but never copies the data. It's as if the cudaMemcpy lines are just ignored.
What am I doing wrong?
Thank you very much, Jason
You should check for errors, ideally on each malloc and memcpy but just doing it once at the end will be sufficient (cudaGetErrorString(cudaGetLastError())
.
Just to check the obvious:
- You do have a CUDA capable GPU, right? Run the
deviceQuery
SDK sample to check the device is working correctly and all the drivers are installed and working. N
(in the memcpy) is equal to 4 (in the malloc), right?
See if you have a CUDA enabled device. Probably you can try running the code below and see what info you get:
#include <cstdio>
int main( void ) {
cudaDeviceProp prop;
int count;
cudaGetDeviceCount( &count );
for (int i=0; i< count; i++) {
cudaGetDeviceProperties( &prop, i );
printf( " --- General Information for device %d ---\n", i );
printf( "Name: %s\n", prop.name );
printf( "Compute capability: %d.%d\n", prop.major, prop.minor );
printf( "Clock rate: %d\n", prop.clockRate );
printf( "Device copy overlap: " );
if (prop.deviceOverlap)
printf( "Enabled\n" );
else
printf( "Disabled\n");
printf( "Kernel execution timeout : " );
if (prop.kernelExecTimeoutEnabled)
printf( "Enabled\n" );
else
printf( "Disabled\n" );
printf( " --- Memory Information for device %d ---\n", i );
printf( "Total global mem: %ld\n", prop.totalGlobalMem );
printf( "Total constant Mem: %ld\n", prop.totalConstMem );
printf( "Max mem pitch: %ld\n", prop.memPitch );
printf( "Texture Alignment: %ld\n", prop.textureAlignment );
printf( " --- MP Information for device %d ---\n", i );
printf( "Multiprocessor count: %d\n",
prop.multiProcessorCount );
printf( "Shared mem per mp: %ld\n", prop.sharedMemPerBlock );
printf( "Registers per mp: %d\n", prop.regsPerBlock );
printf( "Threads in warp: %d\n", prop.warpSize );
printf( "Max threads per block: %d\n",
prop.maxThreadsPerBlock );
printf( "Max thread dimensions: (%d, %d, %d)\n",
prop.maxThreadsDim[0], prop.maxThreadsDim[1],
prop.maxThreadsDim[2] );
printf( "Max grid dimensions: (%d, %d, %d)\n",
prop.maxGridSize[0], prop.maxGridSize[1],
prop.maxGridSize[2] );
printf( "\n" );
}
}
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