Using Lite Version of Entity in nHibernate Relations?
Is it a good idea to create a lighter version of an Entity in some cases just for performance reason pointing to same table but with fewer columns mapped. E.g If I have a Contact Table which has 50 Columns and in few of the related entities I might be interested in FirstName and LastName property is it a good idea to create a lightweight version of Contact table. E.g.
public class Contac开发者_如何学GotLite
{
public int Id {get; set;}
public string FirstName {get; set;}
public string LastName {get; set;}
}
Also is it possible to map multiple classes to same table?
Don't map multiple classes to the same table. I tried this once and though it worked for what I was doing, I'm sure it would have bitten me later. It's better to use projections to populate the "light" classes.
It's not a good idea. Instead, always map the full class and create smaller ones that you can project on using Transformers.AliasToBean
or LINQ.
An example of the latter:
var lightContacts = (from contact in session.Linq<Contact>()
where contact.Country = "Argentina"
select new LightContact
{
Id = contact.Id
FirstName = contact.FirstName,
LastName = contact.LastName
})
.ToList();
This will only select those three fields from the DB, even when filtering by a different one.
It's worth noting that, with LINQ, you could also use an anonymous type to select any projection you want without creating additional types or mappings.
I used this approach for handling an Entity without a BLOB-field (just for handling relations etc).
I had some issues regarding Implicit polymorphism, meaning I had this setup:
public class ImageWithData : Image
The inheritance made NHibernate load an ImageWithData in a second roundtrip every time I resolved an Image directly (not when related with BelongsTo or HasMany).
There is an option in NHibernate to disable this behaviour, called polymorphism="explicit" which you specify on your base-class (in my case, Image).
If it will be bad design in your case, I don't know, it all depends on why you need to lighten your entities.
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