开发者

Difference between Inheritance and Composition

Are Composition 开发者_运维技巧and Inheritance the same? If I want to implement the composition pattern, how can I do that in Java?


They are absolutely different. Inheritance is an "is-a" relationship. Composition is a "has-a".

You do composition by having an instance of another class C as a field of your class, instead of extending C. A good example where composition would've been a lot better than inheritance is java.util.Stack, which currently extends java.util.Vector. This is now considered a blunder. A stack "is-NOT-a" vector; you should not be allowed to insert and remove elements arbitrarily. It should've been composition instead.

Unfortunately it's too late to rectify this design mistake, since changing the inheritance hierarchy now would break compatibility with existing code. Had Stack used composition instead of inheritance, it can always be modified to use another data structure without violating the API.

I highly recommend Josh Bloch's book Effective Java 2nd Edition

  • Item 16: Favor composition over inheritance
  • Item 17: Design and document for inheritance or else prohibit it

Good object-oriented design is not about liberally extending existing classes. Your first instinct should be to compose instead.


See also:

  • Composition versus Inheritance: A Comparative Look at Two Fundamental Ways to Relate Classes


Composition means HAS A
Inheritance means IS A

Example: Car has a Engine and Car is a Automobile

In programming this is represented as:

class Engine {} // The Engine class.

class Automobile {} // Automobile class which is parent to Car class.

class Car extends Automobile { // Car is an Automobile, so Car class extends Automobile class.
  private Engine engine; // Car has an Engine so, Car class has an instance of Engine class as its member.
}


How inheritance can be dangerous ?

Lets take an example

public class X{    
   public void do(){    
   }    
}    
Public Class Y extends X{
   public void work(){    
       do();    
   }
}

1) As clear in above code , Class Y has very strong coupling with class X. If anything changes in superclass X , Y may break dramatically. Suppose In future class X implements a method work with below signature

public int work(){
}

Change is done in class X but it will make class Y uncompilable. SO this kind of dependency can go up to any level and it can be very dangerous. Every time superclass might not have full visibility to code inside all its subclasses and subclass may be keep noticing what is happening in superclass all the time. So we need to avoid this strong and unnecessary coupling.

How does composition solves this issue?

Lets see by revising the same example

public class X{
    public void do(){
    }
}

Public Class Y{
    X x = new X();    
    public void work(){    
        x.do();
    }
}

Here we are creating reference of X class in Y class and invoking method of X class by creating an instance of X class. Now all that strong coupling is gone. Superclass and subclass are highly independent of each other now. Classes can freely make changes which were dangerous in inheritance situation.

2) Second very good advantage of composition in that It provides method calling flexibility, for example :

class X implements R
{}
class Y implements R
{}

public class Test{    
    R r;    
}

In Test class using r reference I can invoke methods of X class as well as Y class. This flexibility was never there in inheritance

3) Another great advantage : Unit testing

public class X {
    public void do(){
    }
}

Public Class Y {
    X x = new X();    
    public void work(){    
        x.do();    
    }    
}

In above example, if state of x instance is not known, it can easily be mocked up by using some test data and all methods can be easily tested. This was not possible at all in inheritance as you were heavily dependent on superclass to get the state of instance and execute any method.

4) Another good reason why we should avoid inheritance is that Java does not support multiple inheritance.

Lets take an example to understand this :

Public class Transaction {
    Banking b;
    public static void main(String a[])    
    {    
        b = new Deposit();    
        if(b.deposit()){    
            b = new Credit();
            c.credit();    
        }
    }
}

Good to know :

  1. composition is easily achieved at runtime while inheritance provides its features at compile time

  2. composition is also know as HAS-A relation and inheritance is also known as IS-A relation

So make it a habit of always preferring composition over inheritance for various above reasons.


The answer given by @Michael Rodrigues is not correct (I apologize; I'm not able to comment directly), and could lead to some confusion.

Interface implementation is a form of inheritance... when you implement an interface, you're not only inheriting all the constants, you are committing your object to be of the type specified by the interface; it's still an "is-a" relationship. If a car implements Fillable, the car "is-a" Fillable, and can be used in your code wherever you would use a Fillable.

Composition is fundamentally different from inheritance. When you use composition, you are (as the other answers note) making a "has-a" relationship between two objects, as opposed to the "is-a" relationship that you make when you use inheritance.

So, from the car examples in the other questions, if I wanted to say that a car "has-a" gas tank, I would use composition, as follows:

public class Car {

private GasTank myCarsGasTank;

}

Hopefully that clears up any misunderstanding.


Inheritance brings out IS-A relation. Composition brings out HAS-A relation. Strategy pattern explain that Composition should be used in cases where there are families of algorithms defining a particular behaviour.
Classic example being of a duck class which implements a flying behaviour.

public interface Flyable{
 public void fly();
}

public class Duck {
 Flyable fly;

 public Duck(){
  fly = new BackwardFlying();
 }
}

Thus we can have multiple classes which implement flying eg:

public class BackwardFlying implements Flyable{
  public void fly(){
    Systemout.println("Flies backward ");
  }
}
public class FastFlying implements Flyable{
  public void fly(){
    Systemout.println("Flies 100 miles/sec");
  }
}

Had it been for inheritance, we would have two different classes of birds which implement the fly function over and over again. So inheritance and composition are completely different.


Composition is just as it sounds - you create an object by plugging in parts.

EDIT the rest of this answer is erroneously based on the following premise.
This is accomplished with Interfaces.
For example, using the Car example above,

Car implements iDrivable, iUsesFuel, iProtectsOccupants
Motorbike implements iDrivable, iUsesFuel, iShortcutThroughTraffic
House implements iProtectsOccupants
Generator implements iUsesFuel

So with a few standard theoretical components you can build up your object. It's then your job to fill in how a House protects its occupants, and how a Car protects its occupants.

Inheritance is like the other way around. You start off with a complete (or semi-complete) object and you replace or Override the various bits you want to change.

For example, MotorVehicle may come with a Fuelable method and Drive method. You may leave the Fuel method as it is because it's the same to fill up a motorbike and a car, but you may override the Drive method because the Motorbike drives very differently to a Car.

With inheritance, some classes are completely implemented already, and others have methods that you are forced to override. With Composition nothing's given to you. (but you can Implement the interfaces by calling methods in other classes if you happen to have something laying around).

Composition is seen as more flexible, because if you have a method such as iUsesFuel, you can have a method somewhere else (another class, another project) that just worries about dealing with objects that can be fueled, regardless of whether it's a car, boat, stove, barbecue, etc. Interfaces mandate that classes that say they implement that interface actually have the methods that that interface is all about. For example,

iFuelable Interface:
   void AddSomeFuel()
   void UseSomeFuel()
   int  percentageFull()

then you can have a method somewhere else

private void FillHerUp(iFuelable : objectToFill) {

   Do while (objectToFill.percentageFull() <= 100)  {

        objectToFill.AddSomeFuel();
   }

Strange example, but it's shows that this method doesn't care what it's filling up, because the object implements iUsesFuel, it can be filled. End of story.

If you used Inheritance instead, you would need different FillHerUp methods to deal with MotorVehicles and Barbecues, unless you had some rather weird "ObjectThatUsesFuel" base object from which to inherit.


Are Composition and Inheritance the same?

They are not same.

Composition : It enables a group of objects have to be treated in the same way as a single instance of an object. The intent of a composite is to "compose" objects into tree structures to represent part-whole hierarchies

Inheritance: A class inherits fields and methods from all its superclasses, whether direct or indirect. A subclass can override methods that it inherits, or it can hide fields or methods that it inherits.

If I want to implement the composition pattern, how can I do that in Java?

Wikipedia article is good enough to implement composite pattern in java.

Difference between Inheritance and Composition

Key Participants:

Component:

  1. Is the abstraction for all components, including composite ones
  2. Declares the interface for objects in the composition

Leaf:

  1. Represents leaf objects in the composition
  2. Implements all Component methods

Composite:

  1. Represents a composite Component (component having children)
  2. Implements methods to manipulate children
  3. Implements all Component methods, generally by delegating them to its children

Code example to understand Composite pattern:

import java.util.List;
import java.util.ArrayList;

interface Part{
    public double getPrice();
    public String getName();
}
class Engine implements Part{
    String name;
    double price;
    public Engine(String name,double price){
        this.name = name;
        this.price = price;
    }
    public double getPrice(){
        return price;
    }
    public String getName(){
        return name;
    }
}
class Trunk implements Part{
    String name;
    double price;
    public Trunk(String name,double price){
        this.name = name;
        this.price = price;
    }
    public double getPrice(){
        return price;
    }
    public String getName(){
        return name;
    }
}
class Body implements Part{
    String name;
    double price;
    public Body(String name,double price){
        this.name = name;
        this.price = price;
    }
    public double getPrice(){
        return price;
    }
    public String getName(){
        return name;
    }
}
class Car implements Part{
    List<Part> parts;
    String name;

    public Car(String name){
        this.name = name;
        parts = new ArrayList<Part>();
    }
    public void addPart(Part part){
        parts.add(part);
    }
    public String getName(){
        return name;
    }
    public String getPartNames(){
        StringBuilder sb = new StringBuilder();
        for ( Part part: parts){
            sb.append(part.getName()).append(" ");
        }
        return sb.toString();
    }
    public double getPrice(){
        double price = 0;
        for ( Part part: parts){
            price += part.getPrice();
        }
        return price;
    }   
}

public class CompositeDemo{
    public static void main(String args[]){
        Part engine = new Engine("DiselEngine",15000);
        Part trunk = new Trunk("Trunk",10000);
        Part body = new Body("Body",12000);

        Car car = new Car("Innova");
        car.addPart(engine);
        car.addPart(trunk);
        car.addPart(body);

        double price = car.getPrice();

        System.out.println("Car name:"+car.getName());
        System.out.println("Car parts:"+car.getPartNames());
        System.out.println("Car price:"+car.getPrice());
    }

}

output:

Car name:Innova
Car parts:DiselEngine Trunk Body
Car price:37000.0

Explanation:

  1. Part is a leaf
  2. Car contains many Parts
  3. Different Parts of the car have been added to Car
  4. The price of Car = sum of ( Price of each Part )

Refer to below question for Pros and Cons of Composition and Inheritance.

Prefer composition over inheritance?


as another example, consider a car class, this would be a good use of composition, a car would "have" an engine, a transmission, tires, seats, etc. It would not extend any of those classes.


Composition is where something is made up of distinct parts and it has a strong relationship with those parts. If the main part dies so do the others, they cannot have a life of their own. A rough example is the human body. Take out the heart and all the other parts die away.

Inheritance is where you just take something that already exists and use it. There is no strong relationship. A person could inherit his fathers estate but he can do without it.

I don't know Java so I cannot provide an example but I can provide an explanation of the concepts.


In Simple Word Aggregation means Has A Relationship ..

Composition is a special case of aggregation. In a more specific manner, a restricted aggregation is called composition. When an object contains the other object, if the contained object cannot exist without the existence of container object, then it is called composition. Example: A class contains students. A student cannot exist without a class. There exists composition between class and students.

Why Use Aggregation

Code Reusability

When Use Aggregation

Code reuse is also best achieved by aggregation when there is no is a Relation ship

Inheritance

Inheritance is a Parent Child Relationship Inheritance Means Is A RelationShip

Inheritance in java is a mechanism in which one object acquires all the properties and behaviors of parent object.

Using inheritance in Java 1 Code Reusability. 2 Add Extra Feature in Child Class as well as Method Overriding (so runtime polymorphism can be achieved).


Inheritance between two classes, where one class extends another class establishes "IS A" relationship.

Composition on the other end contains an instance of another class in your class establishes "Has A" relationship. Composition in java is is useful since it technically facilitates multiple inheritance.


Though both Inheritance and Composition provides code reusablility, main difference between Composition and Inheritance in Java is that Composition allows reuse of code without extending it but for Inheritance you must extend the class for any reuse of code or functionality. Another difference which comes from this fact is that by using Composition you can reuse code for even final class which is not extensible but Inheritance cannot reuse code in such cases. Also by using Composition you can reuse code from many classes as they are declared as just a member variable, but with Inheritance you can reuse code form just one class because in Java you can only extend one class, because multiple Inheritance is not supported in Java. You can do this in C++ though because there one class can extend more than one class. BTW, You should always prefer Composition over Inheritance in Java, its not just me but even Joshua Bloch has suggested in his book


I think this example explains clearly the differences between inheritance and composition.

In this exmple, the problem is solved using inheritance and composition. The author pays attention to the fact that ; in inheritance, a change in superclass might cause problems in derived class, that inherit it.

There you can also see the difference in representation when you use a UML for inheritance or composition.

http://www.javaworld.com/article/2076814/core-java/inheritance-versus-composition--which-one-should-you-choose-.html


Inheritances Vs Composition.

Inheritances and composition both are used to re-usability and extension of class behavior.

Inheritances mainly use in a family algorithm programming model such as IS-A relation type means similar kind of object. Example.

  1. Duster is a Car
  2. Safari is a Car

These are belongs to Car family.

Composition represents HAS-A relationship Type.It shows the ability of an object such as Duster has Five Gears , Safari has four Gears etc. Whenever we need to extend the ability of an existing class then use composition.Example we need to add one more gear in Duster object then we have to create one more gear object and compose it to the duster object.

We should not make the changes in base class until/unless all the derived classes needed those functionality.For this scenario we should use Composition.Such as

class A Derived by Class B

Class A Derived by Class C

Class A Derived by Class D.

When we add any functionality in class A then it is available to all sub classes even when Class C and D don't required those functionality.For this scenario we need to create a separate class for those functionality and compose it to the required class(here is class B).

Below is the example:

          // This is a base class
                 public abstract class Car
                    {
                       //Define prototype
                       public abstract void color();
                       public void Gear() {
                           Console.WriteLine("Car has a four Gear");
                       }
                    }


           // Here is the use of inheritence
           // This Desire class have four gears.
          //  But we need to add one more gear that is Neutral gear.

          public class Desire : Car
                   {
                       Neutral obj = null;
                       public Desire()
                       {
     // Here we are incorporating neutral gear(It is the use of composition). 
     // Now this class would have five gear. 

                           obj = new Neutral();
                           obj.NeutralGear();
                       }

                       public override void color()
                       {
                           Console.WriteLine("This is a white color car");
                       }

                   }


             // This Safari class have four gears and it is not required the neutral
             //  gear and hence we don't need to compose here.

                   public class Safari :Car{
                       public Safari()
                       { }

                       public override void color()
                       {
                           Console.WriteLine("This is a red color car");
                       }


                   }

   // This class represents the neutral gear and it would be used as a composition.

   public class Neutral {
                      public void NeutralGear() {
                           Console.WriteLine("This is a Neutral Gear");
                       }
                   }


Composition means creating an object to a class which has relation with that particular class. Suppose Student has relation with Accounts;

An Inheritance is, this is the previous class with the extended feature. That means this new class is the Old class with some extended feature. Suppose Student is Student but All Students are Human. So there is a relationship with student and human. This is Inheritance.


Inheritence means reusing the complete functionality of a class, Here my class have to use all the methods of the super class and my class will be titely coupled with the super class and code will be duplicated in both the classes in case of inheritence.

But we can overcome from all these problem when we use composition to talk with another class . composition is declaring an attribute of another class into my class to which we want to talk. and what functionality we want from that class we can get by using that attribute.


No , Both are different . Composition follow "HAS-A" relationship and inheritance follow "IS-A" relationship . Best Example for composition was Strategic pattern .

0

上一篇:

下一篇:

精彩评论

暂无评论...
验证码 换一张
取 消

最新问答

问答排行榜