"Code too large" compilation error in Java
Is there any maximum size for code in Java? I wrote a function with more than 10,000 lines. Actually, each line assigns a value to an array variable.
arts_bag[10792]="newyorkartworld";
arts_bag[10793]="leningradschool";
arts_bag[10794]="mailart";
arts_bag[10795]="artspan";
arts_bag[10796]="wat开发者_Python百科ercolor";
arts_bag[10797]="sculptures";
arts_bag[10798]="stonesculpture";
And while compiling, I get this error: code too large
How do I overcome this?
A single method in a Java class may be at most 64KB of bytecode.
But you should clean this up!
Use .properties
file to store this data, and load it via java.util.Properties
You can do this by placing the .properties
file on your classpath, and use:
Properties properties = new Properties();
InputStream inputStream = getClass().getResourceAsStream("yourfile.properties");
properties.load(inputStream);
There is a 64K byte-code size limit on a method
Having said that, I have to agree w/Richard; why do you need a method that large? Given the example in the OP, a properties file should suffice ... or even a database if required.
According to the Java Virtual Machine specification, the code of a method must not be bigger than 65536 bytes:
The value of the
code_length
item gives the number of bytes in thecode
array for this method.The value of code_length must be greater than zero (as the code array must not be empty) and less than 65536.
code_length
defines the size of the code[]
attribute which contains the actual bytecode of a method:
The
code
array gives the actual bytes of Java Virtual Machine code that implement the method.
This seems a bit like madness. Can you not initialize the array by reading the values from a text file, or some other data source?
This error sometimes occur due to too large code in a single function... To solve that error, split that function in multiple functions, like
//Too large code function
private void mySingleFunction(){
.
.
2000 lines of code
}
//To solve the problem
private void mySingleFunction_1(){
.
.
500 lines of code
}
private void mySingleFunction_2(){
.
.
500 lines of code
}
private void mySingleFunction_3(){
.
.
500 lines of code
}
private void mySingleFunction_4(){
.
.
500 lines of code
}
private void MySingleFunction(){
mySingleFunction_1();
mySingleFunction_2();
mySingleFunction_3();
mySingleFunction_4();
}
Try to refactor your code. There is limit on the size of method in Java.
As mentioned in other answers there is a 64KB of bytecode limit for a method (at least in Sun's java compiler)
Too me it would make more sense to break that method up into more methods - each assigning certain related stuff to the array (might make more sense to use a ArrayList to do this)
for example:
public void addArrayItems()
{
addSculptureItems(list);
...
}
public void addSculptureItems(ArrayList list)
{
list.add("sculptures");
list.add("stonesculpture");
}
Alternatively you could load the items from a static resource if they are fixed like from a properties file
I have run into this problem myself. The solution that worked for me was to refactor and shrink the method to more manageable pieces. Like you, I am dealing with a nearly 10K line method. However, with the use of static variables as well as smaller modular functions, the problem was resolved.
Seems there would be a better workaround, but using Java 8, there is none...
You can add another method to create space for your code for additional data space, you might have a method that is taking a large amount of data space. Try dividing your methods because I had the same issue and and fix it by creating another an additional method for the same data in my java Android code, The issue was gone after I did that.
this is due to all code in single methods solution :create more some small methods then this error will be gone
I came to this question because I was trying to solve a similar problem. I wanted to hard code a graph that had 1600 elements into a 2D integer array for performance reasons. I was solving a problem on a leetcode style website and loading the graph data from a file was not an option. The entire graph exceeded the 64K maximum so I could not do a single static run of assignments. I split the assignments across several static methods each below the limit and then called each method one by one.
private static int[][] G = new int[1601][];
static {
assignFirst250();
assignSecond250();
assignSecond500();
assignThird500();
}
private static void assignFirst250() {
G[1] = new int[]{3,8,15,24,35,48,63,80,99,120,143,168,195,224,255,288,323,360,399,440,483,528,575,624,675,728,783,840,899,960,1023,1088,1155,1224,1295,1368,1443,1520,1599};
G[2] = new int[]{2,7,14,23,34,47,62,79,98,119,142,167,194,223,254,287,322,359,398,439,482,527,574,623,674,727,782,839,898,959,1022,1087,1154,1223,1294,1367,1442,1519,1598};
I have an enum that causes the .java file to be over 500KB in size. Eclipse can build it for some reason; the eclipse-exported ant build.xml cannot. I'm looking into this and will update this post.
As there is a size limit for methods and you don't want to redesign your code as this moment, may be you can split the array into 4-5 parts and then put them into different methods. At the time of reading the array, call all the methods in a series. You may maintain a counter as well to know how many indexes you have parsed.
ok maybe this answer is too late but I think this way is better than another way so
for example, we have 1000 rows data in code
break them
private void rows500() { //you shoud write 1-500 rows here } private void rows1000() { you shoud write 500-1000 rows here }
for better performance put an "if" in your codes
if (count < 500) { rows500(); } else if (count > 500) { rows1000(); }
I hope this code helps you
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