Why does the int and uint comparison fails in one case but not in another?
Consider following program:
static void Main (string[] args) {
int i;
uint ui;
i = -1;
Console.WriteLine (i == 0xFFFFFFFF ? "Matches" : "Doesn't match");
i = -1;
ui = (uint)i;
Console开发者_运维百科.WriteLine (ui == 0xFFFFFFFF ? "Matches" : "Doesn't match");
Console.ReadLine ();
}
The output of above program is:
Doesn't match
Matches
Why the first comparison fails when unchecked conversion of integer -1 to unsigned integer is 0xFFFFFFFF? (While the second one passes)
Your first comparison will be based on longs ... since 0xFFFFFFFF is not an int value :)
Try to write
Console.WriteLine( (long)i == 0xFFFFFFFF ? "Matches" : "Doesn't match" );
and you will get a cast is redundant
message
In the second case you cast -1 into uint, getting 0xFFFFFFFF, so it matches as expected. In the first case apparently the comparison is done in a format with suitable range for both values, allowing for the mathematically correct result that they do not match.
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