What design pattern is this?
I have an interface declaring 4 methods ... I added an abstract class implementing this interface to give developers the opportunity to choose how many methods they want to imple开发者_如何学编程ment (specially useful in case of a listener) ...
public interface Mylistener {
void actionA();
void actionB();
void actionC();
void actionD();
}
public abstract class MylistenerWrapper implements Mylistener {
public void actionA(){}
public void actionB(){}
public void actionC(){}
public void actionD(){}
}
and now developers are not obliged to implement all the interface methods :
Mylistener l1 = new MylistenerWrapper(){
public void actionA(){
//treatment for actionA
}
public void actionD(){
//treatment for actionD
}
}
Mylistener l2 = new MylistenerWrapper(){
public void actionC(){
//treatment for actionC
}
}
My question : what design pattern is this ? I already named my class wrapper (adapter) is it ok ?
Adapter probably (by analogy with different EventListenerAdapters in Swing
).
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