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INotifyPropertyChanged and calculated property

Suppose I have simple class Order, that have a TotalPrice calculated property, which can be bound to WPF UI

public class Order : INotifyPropertyChanged
{
  public decimal ItemPrice 
  { 
    get { return thi开发者_如何学JAVAs.itemPrice; }
    set 
    {
       this.itemPrice = value;
       this.RaisePropertyChanged("ItemPrice");
       this.RaisePropertyChanged("TotalPrice");
    }
  }

  public int Quantity 
  { 
    get { return this.quantity; }
    set 
    {
       this.quantity= value;
       this.RaisePropertyChanged("Quantity");
       this.RaisePropertyChanged("TotalPrice");
    }
  }

  public decimal TotalPrice
  {
    get { return this.ItemPrice * this.Quantity; }    
  }
}

Is it a good practice to call RaisePropertyChanged("TotalPrice") in the properties that affect to TotalPrice calculation? What is the best way to refresh TotalPrice property? The other version to do this of course is to change property like this

public decimal TotalPrice
{
    get { return this.ItemPrice * this.Quantity; } 
    protected set 
    {
        if(value >= 0) 
            throw ArgumentException("set method can be used for refresh purpose only");

    }
}

and call TotalPrice = -1 instead of this.RaisePropertyChanged("TotalPrice"); in other properties. please suggest solutions better

Thanks a lot


Another solution is the one Robert Rossney proposed in this question:

WPF INotifyPropertyChanged for linked read-only properties

You can create a property dependency map (using his code samples):

private static Dictionary<string, string[]> _DependencyMap = 
new Dictionary<string, string[]>
{
   {"Foo", new[] { "Bar", "Baz" } },
};

and then do this in your OnPropertyChanged:

PropertyChanged(this, new PropertyChangedEventArgs(propertyName))
if (_DependencyMap.ContainsKey(propertyName))
{
   foreach (string p in _DependencyMap[propertyName])
   {
      PropertyChanged(this, new PropertyChangedEventArgs(p))
   }
}

You can even attach an attribute to tie the dependent property to the one it depends on. Something like:

[PropertyChangeDependsOn("Foo")]
public int Bar { get { return Foo * Foo; } }
[PropertyChangeDependsOn("Foo")]
public int Baz { get { return Foo * 2; } }

I haven't implemented the details of the attribute yet. I'd better get to working on that now.


It's fine to check to see if you should raise this event as well from any other member that may change the value, but only do so if you actually change the value.

You could encapsulate this in a method:

private void CheckTotalPrice(decimal oldPrice)
{
    if(this.TotalPrice != oldPrice)
    {
         this.RaisePropertyChanged("TotalPrice");
    }
}

Then you need to call that from your other mutating members:

var oldPrice = this.TotalPrice;
// mutate object here...
this.CheckTotalPrice(oldPrice);


Is it a good practice to call RaisePropertyChanged("TotalPrice") in the properties that affect to TotalPrice calculation?

No, it's not, it doesn't scale and (the fact that property should know everything that depends on it) is a maintenance nightmare

https://github.com/StephenCleary/CalculatedProperties is best formula engine as of now for MVVM (in my opinion) that notifies about changes of derived/calculated properties and supports any level of nesting, most importantly tree of dependencies can span across multiple objects and can dynamically change at runtime.

  public decimal ItemPrice 
  { 
    get { return Property.Get(0m); }
    set { Property.Set(value); }
  }

  public int Quantity 
  { 
    get { return Property.Get(0); }
    set { Property.Set(value); }
  }

  public decimal TotalPrice
  {
    get { return Property.Calculated(() => ItemPrice * Quantity); }    
  }

This is very similar to Excel formulas but for MVVM. ItemPrice nor Quantity don't know what depends on them and don't care about raising PropertyChanged for dependant TotalPrice. Tree of dependencies can have as many levels as needed.


If you use NotifyPropertyWeaver you can have this code

public class Order : INotifyPropertyChanged
{
    public event PropertyChangedEventHandler PropertyChanged;

    public decimal ItemPrice { get; set; }

    public int Quantity { get; set; }

    public decimal TotalPrice
    {
        get { return ItemPrice*Quantity; }
    }
}

And it will be compiled to this.

public class Order : INotifyPropertyChanged
{
    decimal itemPrice;
    int quantity;
    public event PropertyChangedEventHandler PropertyChanged;

    public virtual void OnPropertyChanged(string propertyName)
    {
        var propertyChanged = PropertyChanged;
        if (propertyChanged != null)
        {
            propertyChanged(this, new PropertyChangedEventArgs(propertyName));
        }
    }

    public decimal ItemPrice
    {
        get { return itemPrice; }
        set
        {
            if (itemPrice != value)
            {
                itemPrice = value;
                OnPropertyChanged("TotalPrice");
                OnPropertyChanged("ItemPrice");
            }
        }
    }

    public int Quantity
    {
        get { return quantity; }
        set
        {
            if (quantity != value)
            {
                quantity = value;
                OnPropertyChanged("TotalPrice");
                OnPropertyChanged("Quantity");
            }
        }
    }

    public decimal TotalPrice
    {
        get { return ItemPrice*Quantity; }
    }
}


Consider using DependenciesTracker, it is a lightweight library that supports a wide range of dependencies (your example, chains, collection items). You even don't have to derive your class from any specific class or wrap your dependent property with any special object to get it worked.

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