Alternative for templates in C++
I wrote code that looked like the following:
template<typename CocoaWidget>
class Widget : boost::noncopyable
{
private:
Cocoa开发者_StackOverflow社区Widget* mCocoaWidget;
public:
Widget()
{
mCocoaWidget = [[CocoaWidget alloc] init];
}
// ...
};
class Button : Widget<NSButton>
{
// ...
};
But that doesn't work, because Mac Dev Center says:
Objective-C classes, protocols, and categories cannot be declared inside a C++ template
So what shall I do now best?
Are you sure you can't do this (have you tried)?
The quote from Mac Dev Center says you can't declare an Objective-C class inside a template. What you're doing, however, is merely declaring a pointer to an Objective-C object inside a template -- quite a different thing, and I don't see a reason why it shouldn't be allowed (though I have never tried).
What's wrong? Your code is working. My similar test case compiled and run without leaks.
#import <Foundation/Foundation.h>
template <typename T>
class U {
protected:
T* a;
public:
U() { a = [[T alloc] init]; }
~U() { [a release]; }
};
class V : U<NSMutableString> {
public:
V(int i) : U<NSMutableString>() { [a appendFormat:@"%d = 0x%x\n", i, i]; }
void print() const { NSLog(@"%@", a); }
};
int main() {
U<NSAutoreleasePool> p;
V s(16);
s.print();
return 0;
}
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