How to determine which network adapter is connected to the internet
I'm writing a program in C# that needs to monitor the amount of internet bandwidth currently in use so it can do a background upload when the internet usage is low. How can I automaticall开发者_StackOverflow社区y determine which network adapter is the one connected to the internet?
I ended up following a link to MSDN when I was reading this page where I found the GetBestInterface function. I was able to use that to find the adapter thats connected to the internet
Examine the routing table and look for the interfaces that have a default route (a route to 0.0.0.0
) - that's your interface(s) that are connected to the wider world (if any).
See here for a similar question on how to monitor the bandwidth used, in VB.NET, but the philosophy is the same! Here is another question that is the fastest way of checking for internet connection.
Hope this helps, Best regards, Tom.
You can use WMI to query all the adapters and see which one is connected.
This article shows you how to do it in VB.Net (very easily transferable to C#).
There are any number of ways an adapter may show as "connected to the internet" when it isn't. Conversely, it's possible for it to "not be connected to the internet" and still be connected.
Like many things in life, "The proof of the pudding is in the eating" If you want to know if you're connected, you'll need to try to talk to something.
I like time.gov since it returns a tiny chunk of XML containing the current time so you can make sure you're actually connecting to the net and not getting some sort of cached data or a redirect to a captive portal.
Just loop through the adapters and see which actually has connectivity.
use below code snippet for get the current active network adapter.
using System.Net.NetworkInformation;
using System.Linq;
class Program
{
static void Main(string[] args)
{
NetworkInterface networkInterface = NetworkInterface.GetAllNetworkInterfaces().FirstOrDefault(o => o.OperationalStatus == OperationalStatus.Up && o.NetworkInterfaceType != NetworkInterfaceType.Tunnel && o.NetworkInterfaceType != NetworkInterfaceType.Loopback);
if (networkInterface != null)
{
Console.WriteLine(networkInterface.Name);
}
}
}
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