Read Content in Dll programatically and write it into another file in Silverlight
As part of my project I need to download a Zipped folder from a remote server and then Unzip it . For unzipping I am using SharpZipLib. My doubt is if I use BinaryReader and BinaryWriter to read and write will my new 开发者_JS百科dll work properly or weather the new dll will get corrupted.
That classes seems fine to me.
"Currupted" means "some code piece have a bug and I didn't spotted it". So, yes, you can have corruption problems if:
- Your packing code have a bug
- Your transmission code have a bug
- Your unpacking code have a bug
Generally speaking, it's up to you get a corrupted file, or not.
By the way, System.Reflection.Assembly.Load
methods in Silverlight:
(...) has a SecurityCriticalAttribute attribute, which restricts it to internal use by the .NET Framework for Silverlight class library. Application code that uses this member throws a MethodAccessException.
So, I hope you have a good plan to deal with that.
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