C++ class scope
I'm coming to C++ from Objective C and have a problem... This works :-
function1(char *filePath) {
Box box(filePath); // construct/create a box using filePath
// can use box in this function and destruc开发者_如何学Pythontor is called when function exits
}
However I need something like this, where function1 and function2 are called asynchronously.
Box *boxPool[25]; // a pool of 25 box pointers
function1(int item, char *filePath) {
boxPool[item](filePath); // construct/create a box, store a pointer in boxPool that is retained on exit
}
function2(int item) {
// use the box from boxPool[item] and then destruct/release it on exit
}
Maybe:
void function1(int item, char *filePath) {
boxPool[item] = new Box(filePath);
}
void function2(int item) {
//use boxPool[item]
delete boxPool[item];
boxPool[item] = NULL;
}
Box *boxPool[25];
boxPool is an array of 25 pointers to Box objects.
Box boxPool[25];
Is an array of 25 Box objects.
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