How to structure a very large Objective-C class?
I've a fairly complex window that is backed by a controller class that is obviously growing to meet the needs of my view window. While I believe I am sticking to proper MVC I'm still having problems managing a fairly largish controller class.
How do you breakdown your objects? Maybe use Categories? For example, one category to handle the bottom part of 开发者_运维问答the window, another category to handle my NSOutlineView, another category to handle a table, and so on and so forth?
Any ideas or suggestions are welcome.
It sounds like it's a complex window controller that's growing to unmanageable proportions? This is getting to be a more common issue because of applications which, like the iApps, do most of their work in a single window.
As of Leopard, the recommended way of breaking it down is to factor out each part of the window into its own NSViewController
subclass. So, for example, you'd have a view controller for your outline view, and a view controller for each of your content views, etc.
Also, I'd like to second the use of #pragma mark
s to divide code files up into segments, and in addition to categories, I also like to use class extensions for private methods.
It's a simple answer, but the code folding feature of the Xcode IDE can be handy for focusing your attention on sections of a class. Another little thing that might help is going to View->Code Folding and turning on Focus Follows Selection. This makes it so the background color of the scope of your current selection is white while everything else is shades of gray.
Categories are ideal for this. Create a new file for each category, and group them by functionality, as you suggested.
I've tried using Categories in situations like this and I just end up confusing myself, wondering how in the world I'm calling that method when it's "obviously" not in the class I'm looking at.
I'd recommend liberal use of #pragma mark
in your source code. Makes it super-easy to browse through all your methods.
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