Generics question
Suppose I have:
public interface Action<S extends Shape> {
public void start( S shape );
}
Why do I get the following?
public <S extends Shape> void performAction( Action<S> action, Shape shape ) {
action.start(shape); // error: cannot supply Shape
}
In other words, in the future, I might have subclasses of Shape
and Action
s that operate on them like:
Action<Rectangle>
开发者_如何学运维Action<Blob>
I'd like to have a uniform interface that can apply Action
s to a bunch of different subclasses of Shape
.
I think you need something like this:
public <S extends Shape> void performAction(Action<S> action, S shape) {
action.start(shape);
}
However in this case it not clear what value there is in using generics if all you are interested in is Shape
and its subclasses. The code below would accomplish the same thing.
public interface Action {
public void start(Shape someShape);
}
public void performAction(Action action, Shape someShape) {
action.start(someShape);
}
If however the Action
class is completely generic and can be used with objects other than Shape
and its subclasses then you could do the following:
public interface Action<S> {
public void start(S target);
}
public <S> void performAction(Action<S> action, S target) {
action.start(target);
}
I don't think you necessarily need generics in this case. Here is what I would do:
public interface Action {
public void start( Shape someShape );
}
public void performAction( Action action, Shape someShape ) {
action.start(someShape);
}
Then you can pass any type that extends Shape
into the method start()
.
The signature of start
requires an S
, but you are passing it a Shape
.
Because the action is for a specialization of shape, not any shape.
For a basic need, I suggest:
public interface Action {
public void start(Shape shape );
}
Or if you need to type them stronger, you could change the other:
public <S extends Shape> void performAction( Action<S> action, S shape ) {
action.start(shape);
}
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