.NET wrapping a call/callback pair to appear synchronous
I have a 3rd party COM object I call that uses a event callback to signal it has completed its task.
obj.Start();
then sometime later it will raise an event to say it is done.
void OperationFinished()
I would like to be able to do this operation synchronously and have tried to use AutoResetEvents to handle this
e.g.
obj.Start();
m_autoReset.WaitOne();
and in the event handler:
void Operation开发者_Go百科Finished()
{
m_autoReset.Set();
}
but it seems that both the Set() and the WaitOne() are on the same thread so it gets stuck. Is there a simple way to handle this?
Here's a quick thought off the top of my head. A bit verbose, but don't see why this wouldn't do the trick.
private readonly object m_locker = new object();
private volatile bool m_complete;
. .
lock (m_locker)
{
m_complete = false;
}
obj.Start();
while (true)
{
bool complete
lock (m_locker)
{
complete = m_complete;
}
if (complete)
{
break;
}
Thread.Sleep(500); // Give a half-second wait to see if we're done. YMMV.
}
. .
void OperationFinished()
{
lock (m_locker)
{
m_complete = true;
}
}
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