Need a tool to dump the referenced types and members for an assembly
I need a tool that can dump the referenced types used by an assembly in a m开发者_StackOverflow中文版achine readable format.
e.g. this Code in assembly 'dummy.exe'
static void Main()
{
Console.WriteLine("Hello World");
}
would produce something like
<references assembly="dummy.exe">
<mscorlib>
<System.Console>
<WriteLine/>
...
Can you do this with reflector?
Reflector is capable of showing the imported types and assemblies. Right-click the assembly and choose Analyze from the context menu. You can then expand the generated tree view and copy a textual representation of the dependenies (no XML though, simple plain text). E.g. for the PresentationCore assembly you would get (not all references are expanded in the sample below):
PresentationCore
Depends On
Microsoft.VisualC
Microsoft.VisualC.DebugInfoInPDBAttribute..ctor()
Microsoft.VisualC.MiscellaneousBitsAttribute..ctor(Int32)
mscorlib
PresentationCFFRasterizer
System
System.Deployment
System.Drawing
System.Xml
UIAutomationProvider
UIAutomationTypes
WindowsBase
P/Invoke Imports
ADVAPI32.dll
<Module>.CloseServiceHandle(SC_HANDLE__*) : Int32 modopt(CallConvStdcall)
<Module>.CreateWellKnownSid(WELL_KNOWN_SID_TYPE, Void*, Void*, UInt32 modopt(IsLong)*) : Int32 modopt(CallConvStdcall)
<Module>.InitializeSecurityDescriptor(Void*, UInt32 modopt(IsLong)) : Int32 modopt(CallConvStdcall)
<Module>.OpenSCManagerW(UInt16 modopt(IsConst)*, UInt16 modopt(IsConst)*, UInt32 modopt(IsLong)) : SC_HANDLE__* modopt(CallConvStdcall)
<Module>.OpenServiceW(SC_HANDLE__*, UInt16 modopt(IsConst)*, UInt32 modopt(IsLong)) : SC_HANDLE__* modopt(CallConvStdcall)
<Module>.QueryServiceStatus(SC_HANDLE__*, _SERVICE_STATUS*) : Int32 modopt(CallConvStdcall)
<Module>.RegCloseKey(HKEY__*) : Int32 modopt(IsLong) modopt(CallConvStdcall)
<Module>.RegOpenKeyExW(HKEY__*, UInt16 modopt(IsConst)*, UInt32 modopt(IsLong), UInt32 modopt(IsLong), HKEY__**) : Int32 modopt(IsLong) modopt(CallConvStdcall)
<Module>.RegQueryInfoKeyW(HKEY__*, UInt16*, UInt32 modopt(IsLong)*, UInt32 modopt(IsLong)*, UInt32 modopt(IsLong)*, UInt32 modopt(IsLong)*, UInt32 modopt(IsLong)*, UInt32 modopt(IsLong)*, UInt32 modopt(IsLong)*, UInt32 modopt(IsLong)*, UInt32 modopt(IsLong)*, _FILETIME*) : Int32 modopt(IsLong) modopt(CallConvStdcall)
<Module>.RegQueryValueExW(HKEY__*, UInt16 modopt(IsConst)*, UInt32 modopt(IsLong)*, UInt32 modopt(IsLong)*, Byte*, UInt32 modopt(IsLong)*) : Int32 modopt(IsLong) modopt(CallConvStdcall)
<Module>.SetSecurityDescriptorDacl(Void*, Int32, _ACL*, Int32) : Int32 modopt(CallConvStdcall)
<Module>.SetSecurityDescriptorSacl(Void*, Int32, _ACL*, Int32) : Int32 modopt(CallConvStdcall)
<Module>.StartServiceW(SC_HANDLE__*, UInt32 modopt(IsLong), UInt16 modopt(IsConst)**) : Int32 modopt(CallConvStdcall)
KERNEL32.dll
mscms.dll
mshwgst.dll
MSVCR80.dll
ntdll.dll
ole32.dll
penimc.dll
PresentationNative_v0300.dll
shfolder.dll
urlmon.dll
user32.dll
WindowsCodecs.dll
WindowsCodecsExt.dll
wpfgfx_v0300.dll
Getting the referenced types and members for an arbitrary assembly would be extremely hard; you'd need a deep IL tool - essentially reflector. Byt to get the references assemblies (and watching for cyclic references, which are possible), something like:
static void Main() {
WriteReferences(Assembly.GetEntryAssembly());
}
static void WriteReferences(Assembly assembly) {
HashSet<string> done = new HashSet<string>();
Queue<AssemblyName> pending = new Queue<AssemblyName>();
foreach (var name in assembly.GetReferencedAssemblies()) {
pending.Enqueue(name);
}
while(pending.Count > 0) {
var name = pending.Dequeue();
string s = name.FullName;
if (done.Add(s)) {
Console.WriteLine(s);
try {
Assembly asm = Assembly.Load(name);
foreach (var next in asm.GetReferencedAssemblies()) {
pending.Enqueue(next);
}
}
catch { }
}
}
}
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