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Why does the interface for auto_ptr specify two copy-constructor-like constructors

I was going through the auto_ptr documentati开发者_StackOverflow社区on on this link auto_ptr There is something which i could not fully understand why is it done. In the interface section there are two declarations for its copy constructor

1)

auto_ptr(auto_ptr<X>&) throw (); 

2)

template <class Y> 
     auto_ptr(auto_ptr<Y>&) throw(); 

What purpose is this for.


It's there in case you can implicitly convert the pointers:

struct base {};
struct derived : base {};

std::auto_ptr<derived> d(new derived);
std::auto_ptr<base> b(d); // converts 

Also, you didn't ask but you'll notice the copy-constructor is non-const. This is because the auto_ptr will take ownership of the pointer. In the sample above, after b is constructed, d holds on to nothing. This makes auto_ptr unsuitable for use in containers, because it can't be copied around.

C++0x ditches auto_ptr and makes one called unique_ptr. This pointer has the same goals, but accomplishes them correctly because of move-semantics. That is, while it cannot be copied, it can "move" ownership:

std::unique_ptr<derived> d(new derived);

std::unique_ptr<base> b(d); // nope, cannot be copied
std::unique_ptr<base> b(std::move(d)); // but can be moved

This makes unique_ptr suitable for use in containers, because they no longer copy their values, they move them.


The first one is a copy constructor, then second one is a templated constructor from auto_ptr with other template parameters.

The implementation has to provide a non-template copy constructor if it doesn't want the compiler generated one. This is because a templated constructor that could be used as a copy constructor doesn't suppress the compiler generate one and the compiler generated one would always be a better match for copy construction by virtue of not being a template.

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