Error on 'Timer' is an ambiguous reference between 'System.Windows.Forms.Timer' and 'System.Threading.Timer'
i h开发者_StackOverflow社区ave error shown:
'Timer' is an ambiguous reference between 'System.Windows.Forms.Timer' and 'System.Threading.Timer'when i added the code for clock
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.Net.Sockets;
using System.Threading;
using System.Security.Cryptography;
namespace SocketClient
{
public partial class SocketClient : Form
{
System.Net.Sockets.TcpClient clientSocket = new System.Net.Sockets.TcpClient();
NetworkStream serverStream = default(NetworkStream);
string readData = null;
public SocketClient()
{
InitializeComponent();
Timer timer = new Timer();
timer.Tick += new EventHandler(TimerOnTick);
timer.Interval = 1000;
timer.Start();
}
private void TimerOnTick(object sender, EventArgs ea)
{
Invalidate();
}
protected override void OnPaint(PaintEventArgs pea)
{
StringFormat strfmt = new StringFormat();
strfmt.Alignment = StringAlignment.Far;
strfmt.LineAlignment = StringAlignment.Far;
pea.Graphics.DrawString(DateTime.Now.ToString("F"),
Font, new SolidBrush(ForeColor),
ClientRectangle, strfmt);
}
private void getMessage()
{
while (true)
{
serverStream = clientSocket.GetStream();
int buffSize = 0;
byte[] inStream = new byte[10025];
buffSize = clientSocket.ReceiveBufferSize;
serverStream.Read(inStream, 0, buffSize);
string returndata = System.Text.Encoding.ASCII.GetString(inStream);
readData = "" + returndata;
msg();
}
}
private void msg()
{
if (this.InvokeRequired)
this.Invoke(new MethodInvoker(msg));
else
textDisplay.Text = textDisplay.Text + Environment.NewLine + " >> " + readData;
}
private void buttonConnect_Click(object sender, EventArgs e)
{
// show the message if no input is enter.
if (string.IsNullOrEmpty(textName.Text) || string.IsNullOrEmpty(textPort.Text) || string.IsNullOrEmpty(textIP.Text))
{
MessageBox.Show("Please enter Name, IP Address & Port #");
}
else
{
//connect to the server if all 3 input is enter
readData = "Conected to NYP Server ...";
msg();
clientSocket.Connect(textIP.Text, Convert.ToInt32(textPort.Text));
serverStream = clientSocket.GetStream();
byte[] outStream = System.Text.Encoding.ASCII.GetBytes(textName.Text + "$");
serverStream.Write(outStream, 0, outStream.Length);
serverStream.Flush();
Thread ctThread = new Thread(getMessage);
ctThread.Start();
}
}
private void buttonSend_Click(object sender, EventArgs e)
{
// Show msg box if no server is connected
if (serverStream == null)
{
MessageBox.Show("Please connect to a server first!");
return;
}
// Send text
byte[] outStream = System.Text.Encoding.ASCII.GetBytes(textSend.Text + "$");
serverStream.Write(outStream, 0, outStream.Length);
serverStream.Flush();
// Clear text
textSend.Text = "";
}
private void textDisplay_TextChanged(object sender, EventArgs e)
{
textDisplay.SelectionStart = textDisplay.Text.Length;
textDisplay.ScrollToCaret();
textDisplay.Refresh();
}
private void textSend_TextChanged(object sender, EventArgs e)
{
buttonSend.Enabled = !string.IsNullOrEmpty(textSend.Text);
}
}
}
There are various options here:
Use an alias:
using UITimer = System.Windows.Forms.Timer; ... UITimer timer = new UITimer();
Use the fully qualified name:
System.Windows.Forms.Timer timer = new System.Windows.Forms.Timer();
Use a namespace alias:
using WinForms = System.Windows.Forms; ... WinForms::Timer timer = new WinForms::Timer();
However, I would personally suggest splitting up the user interface code from the network code - at which point it's unlikely to be an issue.
I would also note that you're currently reading from the stream without taking the return value into account - that's a bad idea, as you don't know how much of the buffer actually contains new data.
The problem is that you are
using System.Windows.Forms;
using System.Threading;
Both of these namespaces have a Timer
class and the compiler can't tell which one to use. When you declare your Timer
, use the full name, either:
System.Windows.Forms.Timer
or
System.Threading.Timer
WinForms Timer Class
Threading Timer Class
Based on your usage of the class, I think you want System.Windows.Forms.Timer
, like so:
public SocketClient()
{
InitializeComponent();
var timer = new System.Windows.Forms.Timer();
timer.Tick += new EventHandler(TimerOnTick);
timer.Interval = 1000;
timer.Start();
}
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