Randomisation of multidimensional array in C#
For a mini project I am making a quiz program My current (relavant) code is as follows:
static Random _r = new Random();
static int Quiz()
{
string[,] QAndA = {
{"What is the capital of France", "Paris"},
{"What is t开发者_运维技巧he capital of Spain", "Madrid"},
...
{"What is the captial of Russia", "Moscow"},
{"What is the capital of Ukraine", "Kiev"},
};
for (int i = 0; i < NUM_QUESTIONS; i++)
{
int num = _r.Next(QAndA.GetLength(0) / 2);
Question(QAndA[num, 0], QAndA[num, 1]);
}
}
Now, the obvious problem with this is that the random numbers can be repeated, meaning that questions can be repeated.
Now, my teacher (yes, this is a school thing) told me to look for shuffling algorithms, but I have failed to find any that work for multidimensional arrays like i have used.
I am a fairly new c# programmer, but I have experience with c++ and the program is a commandline program (at the moment :) ), if that matters/helps
So, the question is, what's the best way of reordering/shuffling the multidimensional array to be in a random order?
You are looking at the wrong problem. Instead of a multidimensional array (something quite rarely used because scarcely supported) use a jagged array.
string[][] questions = new[] {
new [] {"What is the capital of France", "Paris"},
new [] {"What is the capital of Spain", "Madrid"},
new [] {"What is the captial of Russia", "Moscow"},
new [] {"What is the capital of Ukraine", "Kiev"},
};
// use: questions[0][0] (question), questions[0][1] (answer), questions[1][0] (question)...
or (better) create a class with two members, Question
and Answer
.
class QuestionAndAnswer
{
public string Question { get; protected set; }
public string Answer { get; protected set; }
public QuestionAndAnswer(string question, string answer)
{
this.Question = question;
this.Answer = answer;
}
}
QuestionAndAnswer[] questions = new QuestionAndAnswer[] {
new QuestionAndAnswer("What is the capital of France", "Paris"),
new QuestionAndAnswer("What is the capital of Spain", "Madrid"),
// ...
};
// use: questions[0].Question, questions[0].Answer...
You could then use the Knuth algorithm :-)
Quoting from there:
To shuffle an array a of n elements (indexes 0..n-1):
for i from n − 1 downto 1 do
j ← random integer with 0 ≤ j ≤ i
exchange a[j] and a[i]
In C# the algorithm will be something like
Random rnd = new Random();
for (int i = questions.Length - 1; i >= 1; i--)
{
// Random.Next generates numbers between min and max - 1 value, so we have to balance this
int j = rnd.Next(0, i + 1);
if (i != j)
{
var temp = questions[i];
questions[i] = questions[j];
questions[j] = temp;
}
}
I suggest NOT using a 'multidimensional' array if it is ... not an multidemensional array.
My suggestion: (see it live here http://ideone.com/NsjfM)
using System;
using System.Linq;
using System.Collections.Generic;
public class Program
{
struct QA { public string Q, A; }
static Random _r = new Random();
static int Quiz()
{
var QAndA = new QA[] {
new QA { Q = "What is the capital of France" , A = "Paris"},
new QA { Q = "What is the capital of Spain" , A = "Madrid"},
// ...
new QA { Q = "What is the captial of Russia" , A = "Moscow"},
new QA { Q = "What is the capital of Ukraine" , A = "Kiev"},
};
foreach (var qa in QAndA.OrderBy(i => _r.Next()))
{
Question(qa.Q, qa.A);
}
return 0;
}
public static void Main(string[] args)
{
int n = Quiz();
}
private static void Question(string q, string a)
{
Console.WriteLine("Q. {0}", q);
Console.WriteLine("A. {0}", a);
}
}
maybe better (without shouffling, without repeatable questions):
class QuizQuestion
{
public string Question {get; set;}
public string Answer {get; set;}
}
static Random _r = new Random();
static int Quiz()
{
QuizQuestion[] QAndA = new QuizQuestion[] {
new QuizQuestion() {Question = "What is the capital of France", Answer = "Paris"},
new QuizQuestion() {Question = "What is the capital of Spain", Answer ="Madrid"},
...
new QuizQuestion() {Question = "What is the captial of Russia", Answer ="Moscow"},
new QuizQuestion() {Question = "What is the capital of Ukraine", Answer ="Kiev"},
};
var questions = QAndQ.ToList();
for (int i = 0; i < NUM_QUESTIONS; i++)
{
int num = _r.Next(questions.Length / 2);
Question(questions[num].Question, questions[num].Answer);
questions.Remove(questions[num]);
}
}
actually you're reordeing one dimential array, because you shouldn't shufftle answers ;) simplest algorithm may be:
foreach array index
switch with random index in array
A method that doesn't require you to reshuffle the array and which will be quicker if you only need to pick a few questions is to store your selected questions in a set.
Keep generating random numbers and adding the question at that index to the set, once the set is of the correct size return it.
Your loop will look something like:
var questions = new HashSet<Question>();
while (questions.Count < numberOfQuestionsRequired)
{
questions.Add(questionArray[_r.Next()])
}
HashSet<>.Count
and HashSet<>.Add()
are both O(1) so the limiting factor will be how many random numbers collide.
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