Creating a fixed-size Stack
I want to create a Stack in Java, but fix the size. For example, create a new Stack, set the size to 10, then as I push items to the stack it fills up and when it f开发者_如何转开发ills up to ten, the last item in the stack is pushed off (removed). I want to use Stack because it uses LIFO and fits my needs very well.
But the setSize() method that Stack inherits from Vector doesn't seem to actually limit the size of the Stack. I think I am missing something about how Stacks work, or maybe Stacks weren't meant to be constrained so it is impossible. Please educate me!
Here is a SizedStack
type that extends Stack
:
import java.util.Stack;
public class SizedStack<T> extends Stack<T> {
private int maxSize;
public SizedStack(int size) {
super();
this.maxSize = size;
}
@Override
public T push(T object) {
//If the stack is too big, remove elements until it's the right size.
while (this.size() >= maxSize) {
this.remove(0);
}
return super.push(object);
}
}
Use it like this: Stack<Double> mySizedStack = new SizedStack<Double>(10);
. Other than the size, it operates like any other Stack
.
You can create a very simple stack like this:
public class FixedStack<T>
{
private T[] stack;
private int size;
private int top;
public FixedStack<T>(int size)
{
this.stack = (T[]) new Object[size];
this.top = -1;
this.size = size;
}
public void push(T obj)
{
if (top >= size)
throw new IndexOutOfBoundsException("Stack size = " + size);
stack[++top] = obj;
}
public T pop()
{
if (top < 0) throw new IndexOutOfBoundsException();
T obj = stack[top--];
stack[top + 1] = null;
return obj;
}
public int size()
{
return size;
}
public int elements()
{
return top + 1;
}
}
A pure stack would not limit its size, as for many of the problems stacks solve you don't know how many elements you are going to need.
You could write a custom stack that implements the needs you described. However, you will break LIFO if you do. If the max size is met, and you push something new on the stack, you just lose the previously added item. So if you then start popping items off your stack, you'll miss some.
This is not impossible :) You just have to provide your own implementation.
I would start with a RingBuffer like this and adjust it accordingly.
You can subclass Stack
and override the appropriate method(s) to implement this custom behavior. And make sure to give it a clear name (e.g. FixedStack
).
What you need is a double-ended queue like LinkedList
. This wouldn't automatically drop elements at the front though, but by subclassing/decorating it you could add that functionality.
You can use LinkedHashMap and override its removeEldestEntry method:
public class FixedStack extends LinkedHashMap<Long, String> {
private final int capacity;
public FixedStack(int capacity) {
this.capacity = capacity;
}
@Override
protected boolean removeEldestEntry(final Map.Entry<Long, String> eldest) {
return super.size() > capacity;
}
}
And to test it:
public static void main(String[] args) {
FixedStack stack = new FixedStack(10);
long added = 0;
for (Locale locale : Locale.getAvailableLocales()) {
if (locale.getDisplayCountry().length() > 0) {
stack.put(added, locale.getDisplayCountry());
System.out.println(locale.getDisplayCountry());
added++;
}
}
System.out.println(String.format(">>>>>>>>> %s added",
added));
Iterator<Entry<Long, String>> iterator = stack.entrySet().iterator();
while (iterator.hasNext()) {
System.out.println(iterator.next().getValue());
}
}
You just have to decide what you want to use as the key, I used a simple counter in the example.
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