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ProgressBar In tListview subitem Delphi

I've been looking at how to put a progress bar in a TListView in Delphi, and I've got some code that works, BUT I want to add it to a SubItem and cannot figure out how.

object Form1: TForm1
  Left = 221
  Top = 113
  Caption = 'Form1'
  ClientHeight = 203
  ClientWidth = 482
  Color = clBtnFace
  Font.Charset = DEFAULT_CHARSET
  Font.Color = clWindowText
  Font.Height = -11
  Font.Name = 'MS Sans Serif'
  Font.Style = []
  OldCreateOrder = False
  OnCreate = FormCreate
  DesignSize = (
    482
    203)
  PixelsPerInch = 96
  TextHeight = 13
  object ListView1: TListView
    Left = 16
    Top = 16
    Width = 449
    Height = 177
    Anchors = [akLeft, akTop, akRight, akBottom]
    Columns = <>
    FullDrag = True
    TabOrder = 0
    OnCustomDrawItem = ListView1CustomDrawItem
  end
end
unit Unit1;

interface

uses
  Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms,
  Dialogs, ComCtrls, StdCtrls, CommCtrl;

type
  TForm1 = class(TForm)
    ListView1: TListView;
    procedure FormCreate(Sender: TObject);
    procedure ListView1CustomDrawIte开发者_如何学Pythonm(Sender: TCustomListView;
      Item: TListItem; State: TCustomDrawState; var DefaultDraw: Boolean);
  private
    { Private declarations }
    procedure WMNotify(var Message: TWMNotify); message WM_NOTIFY;
    procedure AdjustProgressBar(item: TListItem; r: TRect);
  public
    { Public declarations }
  end;

var
  Form1: TForm1;

implementation

{$R *.dfm}

procedure TForm1.FormCreate(Sender: TObject);
var
  i: Byte;
  r: TRect;
  pb: TProgressBar;
begin
  Listview1.Columns.Add.Width := 100;
  Listview1.Columns.Add.Width := 200;
  Listview1.ViewStyle := vsReport;

  Randomize;
  for i:=0 to 40 do
  begin
    Listview1.Items.Add.Caption := 'Texte ' + IntToStr(i);
    r := Listview1.Items[i].DisplayRect(drBounds);
    pb := TProgressBar.Create(Self);
    pb.Parent := Listview1;
    pb.Position := Random(pb.Max);
    Listview1.Items[i].Data := pb;
    AdjustProgressBar(Listview1.Items[i], r);
  end;end;

  procedure TForm1.WMNotify(var Message: TWMNotify);
var
  i: Integer;
  r: TRect;
begin

  case Message.NMHdr.code of
    HDN_ITEMCHANGED, HDN_ITEMCHANGING:
      begin
        for i:=0 to Listview1.Items.Count-1 do
        begin
          r := Listview1.Items[i].DisplayRect(drBounds);
          AdjustProgressBar(Listview1.Items[i], r);
        end;

        ListView1.Repaint;
      end;end;
  inherited;
end;

procedure TForm1.ListView1CustomDrawItem(Sender: TCustomListView;
  Item: TListItem; State: TCustomDrawState; var DefaultDraw: Boolean);
var
  r: TRect;
  pb: TProgressBar;
begin
  r := Item.DisplayRect(drBounds);
  if r.Top>=Listview1.BoundsRect.Top then
    AdjustProgressBar(Item, r);
end;

procedure TForm1.AdjustProgressBar(item: TListItem; r: TRect);
var
  pb: TProgressBar;
begin
  r.Left := r.Left + Listview1.columns[0].Width;
  r.Right := r.Left + Listview1.columns[1].Width;
  pb := item.Data;
  pb.BoundsRect := r;
end;

end.

The code I want it to work with is:

...
with listview1.Items.Add do
begin
  Caption := IntToStr(listview1.Items.Count);
  SubItems.Add('blah');
  SubItems.Add('blah');
  SubItems.Add('blah');
  {Add SubItem Progress Bar here Position 4 out of 10}
end; 


The code you've shown doesn't really add a progress bar "to" a subitem. Rather, it takes a standalone progress bar and moves it to cover the space of the first two columns. That's what your AdjustProgressBar function does. It receives the bounding rectangle of the list item, which I think corresponds to the total width of all the columns. Then, it shifts the left side of the rectangle by the width of the first column, and it shifts the right side of the rectangle by the width of the second column.

You can adjust the coordinates of the progress bar however you want. For example, to make it cover the third column, shift the left side by the widths of the first two columns, and then set the right side to the left coordinate plus the third column's width.

But for that to work, you still need for the list item to have a subitem. You're just putting a progress bar on top of it, and you already have code to do that. You can't add an object as a subitem; a subitem is always text. The text can be blank, although for the benefit of screen readers that know how to read list views, it would be nice if you updated the text with the progress bar's value.


I'd take a look at the OnDrawItem and completely redraw the control myself.

Check this post.

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