Stream created with FSEventStreamCreate is nil
I want to create a simple event stream in order to listen events when some changes ocurre in a directory. The first step is the creation of the stream, but I receive an error in the creation using FSEventStreamCreate function. Googling this error was useless, I can not understand where is the error.
(CarbonCore.framework) FSEventStreamCreate: _FSEventStreamCreate: ERROR: (CFStringGetTypeID() != CFGetTypeID(cfStringRef)) (i = 0)
My code is quite similar to the one present in the apple documentation
Anyway, this is my code:
static void gotEvent(ConstFSEventStreamRef stream,
void *clientCallBackInfo,
size_t numEvents,
void *eventPathsVoidPointer,
const FSEventStreamEventFlags eventFlags[],
const FSEventStreamEventId eventIds[]
) {
NSLog(@"File Changed!");
}
- (void)appl开发者_如何学CicationDidFinishLaunching:(NSNotification *)aNotification
{
NSString *fileInputPath = @"/tmp/mamma/ciao.txt";
FSEventStreamRef stream = [self eventStreamForFileAtPath: fileInputPath];
}
- (FSEventStreamRef) eventStreamForFileAtPath: (NSString *) fileInputPath
{
if (![[NSFileManager defaultManager] fileExistsAtPath:fileInputPath]) {
@throw [NSException exceptionWithName: @"FileNotFoundException"
reason:@"There is not file at path specified in fileInputPath"
userInfo: nil];
}
CFStringRef fileInputDir = (CFStringRef)[fileInputPath stringByDeletingLastPathComponent];
CFArrayRef pathsToWatch = CFArrayCreate(NULL, (const void **) fileInputDir, 1, NULL);
void *callbackInfo = NULL;
CFAbsoluteTime latency = 3.0; /* Latency in seconds */
FSEventStreamRef stream = FSEventStreamCreate(
NULL,
&gotEvent,
callbackInfo,
pathsToWatch,
kFSEventStreamEventIdSinceNow,
latency,
kFSEventStreamEventFlagNone
);
return stream;
}
Try this code instead:
- (FSEventStreamRef) eventStreamForFileAtPath: (NSString *) fileInputPath {
if (![[NSFileManager defaultManager] fileExistsAtPath:fileInputPath]) {
@throw [NSException exceptionWithName:@"FileNotFoundException"
reason:@"There is not file at path specified in fileInputPath"
userInfo:nil];
}
NSString *fileInputDir = [fileInputPath stringByDeletingLastPathComponent];
NSArray *pathsToWatch = [NSArray arrayWithObjects:fileInputDir, nil];
void *appPointer = (void *)self;
FSEventStreamContext context = {0, appPointer, NULL, NULL, NULL};
NSTimeInterval latency = 3.0;
FSEventStreamRef stream = FSEventStreamCreate(NULL,
&gotEvent,
&context,
(CFArrayRef) pathsToWatch,
kFSEventStreamEventIdSinceNow,
(CFAbsoluteTime) latency,
kFSEventStreamCreateFlagUseCFTypes
);
FSEventStreamScheduleWithRunLoop(stream, CFRunLoopGetCurrent(), kCFRunLoopDefaultMode);
FSEventStreamStart(stream);
return stream;
}
Also take a look at this link: Monitoring File Changes with the File System Events API. It shows you how to monitor file changes in your Cocoa application.
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