How to request administrator permissions when the program starts?
I need my software to be able to run as administrator on Windows Vista (if someone runs it without administrative permissions, it will crash).
When launching other software, I've seen a prompt by the system like "this software will run as administrator. do you want to continue?" when the app was trying to acquire administr开发者_如何转开发ative privileges.
How do I request administrative privileges when running an c# app on Windows Vista?
Add the following to your manifest file:
<requestedExecutionLevel level="requireAdministrator" uiAccess="false" />
You can also use highestAvailable
for the level.
Look here about embedding manifest files:
http://msdn.microsoft.com/en-us/library/bb756929.aspx
PS: If you don't have a manifest file, you can easily add a new one:
In Visual Studio, right click project -> Add Item -> Choose Application Manifest File ( under General for Visual C# items)
The added file will already have the above part, just change the level to requireAdministrator
from asInvoker
Put this XML in a file called yourexename.exe.manifest:
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v3">
<security>
<requestedPrivileges>
<requestedExecutionLevel level="highestAvailable" />
</requestedPrivileges>
</security>
</trustInfo>
</assembly>
You need to use the requestedExecutionLevel
token in a manifest:
http://www.developerfusion.com/code/7987/making-a-net-app-run-on-vista-with-administrator-priviledges/
For .Net
(Visual Studio 2013
), include a manifest file that request administrator elevation and using the compiler's /win32manifest
flag, compose and provide a manifest file that requests this elevation. However, the following describe doing so within Visual Studio for a project name, App.Exe
:
Create a file with the following content (for convenience you may add the file to the Visual Studio project as a development resource by ensuring that it's
Build Action
isNone
andCopy to Output...
isDo not copy
. By convention manifest files are named after their output target, in this caseApp.Exe.manifest
. If you requireuiAccess
(User Interface), the assembly must be strongly named.<?xml version="1.0" encoding="utf-8" ?> <asmv1:assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1" xmlns:asmv1="urn:schemas-microsoft-com:asm.v1" xmlns:asmv2="urn:schemas-microsoft-com:asm.v2" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"> <assemblyIdentity version="1.0.0.0" name="App" /> <trustInfo xmlns="urn:schemas-microsoft-com:asm.v2"> <security> <requestedPrivileges xmlns="urn:schemas-microsoft-com:asm.v3"> <requestedExecutionLevel level="requireAdministrator" uiAccess="false" /> </requestedPrivileges> </security> </trustInfo> </asmv1:assembly>
Edit the project dialogue's build panel
Other flags:
entry field to add thewin32manifest
flag and have Visual Studio invoke the compiler accordingly. For example, in this case,/win32manifest:App.Exe.manifest
.
Note the following entry:
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v2">
<security>
<requestedPrivileges xmlns="urn:schemas-microsoft-com:asm.v3">
<requestedExecutionLevel level="requireAdministrator" uiAccess="false" />
</requestedPrivileges>
</security>
</trustInfo>
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