Switching to Flash builder from Flash
I'm wondering if it would be use开发者_如何学Pythonful to switch from developing in Flash IDE to Flash Builder. Still a bit confused if this will mean having to abandon all my previous Flash work, or if it just opens up and plays nicely in FB. I've actually done a fair amount of Flex development, but am having a hard time imagining how the two overlap. I'm curious to hear from people that have made the switch... is it worth it? Or should I just stick to working in the IDE?
Both Flash IDE and Flash Builder have their own importance in the field of design and development. We choose one from both according to our need. Hope the points below i am covering will helpful for choosing the right IDE.
Flash Professional is the software series what continued the Macromedia Flash line of apps. It is used to make interactive Flash content that is based on the timeline. The timeline makes it easy to use for animation and other linear content. With ActionScript programming, though, you can jump in the timeline and, if you wish, stay in one frame. It has extensive set of tools to create, edit and import media and use it in the project. You can do a lot without coding and you can also do a lot with just coding. The code editor itself isn't as feature rich as...
Flash Builder (formerly known as Flex Builder) is, which is Adobe's modified Eclipse IDE made specially for Flex development. Its main focus is to create code, especially in XML-based Flex. Flash Builder is designed for programmers and has the bells and whistles that Eclipse has. This is also better tool to write ActionScript than Flash Professional's script editor, but its main focus is in Flex. There is no timeline as such, and products are usually rich internet applications (RIA) or Adobe AIR -desktop apps. Despite the lack of timeline, you can animate elements.
Summary
Flash Professional Best tool (of these three) for animation
Has timeline, but can be modified with code
Coding in ActionScript (based on ECMA Script standard)
Create and edit graphical contentFlash Builder Based on Eclipse IDE
Focus on Flex programming (based on XML), also ActionScript
Has some basic interface design tools
No timeline: non-linear logic
Flash Builder is for programmers. Flash Professional is a design tool for graphic artists, used in game development etc. Its a mix of designing and coding. But for robust code only stuffs, its Flash Builder.
If still you have any confusion then just checked out these links:
http://www.adobe.com/flashplatform/
http://www.quora.com/What-is-the-difference-between-Flash-Professional-CS5-and-Flash-Builder-4
http://help.adobe.com/en_US/as3/learn/WS5b3ccc516d4fbf351e63e3d118a9b90204-7fd6.html#WS5b3ccc516d4fbf351e63e3d118a9b90204-7fba
http://www.adobe.com/products/flash.html refers to the traditional Flash IDE that is a member of the Creative Suite family.
http://www.adobe.com/products/flash-builder.html refers to the actionscript code editor built upon Eclipse.
You will not have to "abandon" all of your flash work. Most serious developers use both programs side by side with Flash Professional being the main animation/ design program and Flash Builder being the main coding editor. You can publish from either program. Personally, I have found that browser swf files are easier published from flash pro, while mobile apps for iOS and android are easier to publish in flash builder (just easier to deal with icon images, xml metadata files, package explorer, etc).
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