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How do I update an mxml property dynamically in Flex?

I'm using Flex 4.0, with the Halo theme, and a custom component that I have the source of. I want to call the component with a parameter to hide or show some items. The parameter is dynamic, meaning it is set in a method after the mxml has loaded.

Snippet:

<mx开发者_JAVA技巧:Application xmlns:mx="http://www.adobe.com/2006/mxml"
    layout="absolute"
    xmlns:ns1="de.aggro.components.*"
    width="100%"
    height="100%"
    initialize="init();"
>

<mx:Script>
    <![CDATA[
        [Bindable]
        public var allowwindowmanipulation:Boolean = true;

        internal function init():void {
            allowwindowmanipulation = false;
        }
    ]]>
</mx:Script>
<mx:states>
    <mx:State name="st">
        ...
        <ns1:CollapsableTitleWindow width="956" height="395" x="294" y="484" id="wnd" title="title" allowClose="{allowwindowmanipulation}">
    </mx:State>
</mx:states>

</mx:Application>

CollapsableTitleWindow code (snippet):

public class CollapsableTitleWindow extends Panel implements ICTWindow {    
    public var allowClose:Boolean = true;

    function CollapsableTitleWindow(){
        super();
        addEventListener(FlexEvent.CREATION_COMPLETE, initializeHandler);
    }

    protected override function createChildren():void{
        super.createChildren();         

        //Create the Buttons
        closeButton = new Sprite();

        if(allowClose==true){
            titleBar.addChild(closeButton);
            drawCloseButton(true);
        }
    }
}

Now, when I run this code, the value given to the constructor of CollapsableTitleWindow is true for the allowClose variable. So when createChildren() is called, the button is drawn.

How can I change the behaviour? I don't mind if the button first gets drawn then later gets removed, if need be, but I don't know how I do this binding of parameter values.

When I for instance change the title property to {allowClose}, the boolean value of false gets shown, even though probably a true is passed at first.


Note: edited to reflect feedback

Since you're using Flex 4, you should probably do this with a skin and States within the skin. But if you want to do it through code, try something like this:

protected var _allowClose:Boolean=true;
protected var _allowCloseChanged::Boolean=true;
protected var _closeButton:Sprite = new Sprite();


public function get allowClose():Boolean {
    return _allowClose;
}

public function set allowClose(value:Boolean):void {
    if (value != _allowClose) {
       _allowClose=value;
       _allowCloseChanged=true;
       invalidateProperties();
    }
}

override protected function commitProperties():void {
   if (_allowCloseChanged) {
       if (_allowClosed) {
            titlebar.addChild(_closeButton);
            drawCloseButton(true);
       } else {
            titleBar.removeChild(_closeButton);
       }
       //you need to set this back false...sorry I left that out
       _allowCloseChanged=false;
   }
   super.commitProperties();
}

Note: in this case, you no longer need to override createChildren

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