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.NET 4: Can the managed code alone cause a heap corruption?

I have a heap corruption in my multi-threaded managed program. Doing some tests I found that the corruption happens only when the background threads active in the program (they are switchable). The threads use some 3rd party components.

After examining the code of the threads and 3rd party components (with .NET Reflector) I found that they are all managed, i.e开发者_如何转开发. no "unsafe" or "DllImportAttribute" or "P/Invoke". It seems that the purely managed code causes a heap corruption, is this possible?

UPDATE

Apart from using Marshal class, is it possible to corrupt the heap with threads not being correctly synchronized? An example would be very appreciated.


It's definitely possible to corrupt the heap without any use of unsafe code. The Marshal class is your friend / enemy here

IntPtr ptr = new IntPtr(50000);  // Random memory
byte[] b = new byte[100];
Marshalp.Copy(b, 0, ptr, 100);

This effectively copies 100 consecutive 0's into the heap at address 50000.

Another way is with explicit struct layouts

[StructLayout(LayoutKind.Explicit)]
struct S1
{
    [FieldOffset(0)]
    internal string str;

    [FieldOffset(0)]
    internal object obj;
}

S1 s = new S1();
s.obj = new Program();
s.str.Trim();  // Hope that works ... :) 
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