Out of Memory Exception for String, StringBuffer and StringBuilder in Android
I'm facing an Out of Memory Exception while converting a 1.8MB image to bytes and then encrypt, finally converting into a string (length printed in log is 1652328). And then, I'm appending this string to some XML format to post, where the real p开发者_如何转开发roblem arises. While appending some tags to this pictureString using StringBuffer
or StringBuilder
or adding to a string Out of Memory exception is occuring. How can I resolve this issue?
For small images this issue is not replicating.
The below piece of code converts a picture at path path
to String
.
fis = new FileInputStream(path);
buffer = new byte[fis.available()];
try {
fis.read(buffer, 0, buffer.length);
String byteString =
com.mobile.android.components.Base64.encodeBytes(buffer);
return byteString;
} catch (IOException ex) {
}
The above byteString
is appended to xml post as follows.
StringBuilder pictureName = new StringBuilder();
pictureName.append(byteString ); //here array out of bound at StringBuilder.extendBuffer
..........
appending continues
UPDATED
In the above appending, encoded byteStream
is encrypted using cypher AES and then appended to StringBuilder
.
Call bitmap.recycle();
as soon as you have converted the bitmap to a byte array. This will free the native object associated with this bitmap, and clear the reference to the pixel data.
Update
Its obvious that the memory chunk read from the filestream is too large to handle. Avoid reading the whole file at once. Do it piece by piece. Append the string to the xml without using an intermediate string object.
Update 2
You could do something like this to avoid loading the whole xml file while sending it to server.
// Allow Inputs & Outputs
connection.setDoInput(true);
connection.setDoOutput(true);
connection.setUseCaches(false);
// Enable POST method
connection.setRequestMethod("POST");
outputStream = new DataOutputStream( connection.getOutputStream() );
// Read file
bytesRead = fileInputStream.read(buffer, 0, bufferSize);
while (bytesRead > 0)
{
outputStream.write(buffer, 0, bufferSize);
bytesAvailable = fileInputStream.available();
bufferSize = Math.min(bytesAvailable, maxBufferSize);
bytesRead = fileInputStream.read(buffer, 0, bufferSize);
}
Then write the boundry characters, flush and close the streams.
Thanks everyone for the support.
I finally optimized my code to a max extent using file operations.
For encoding I used Base64.encodeFileToFile(picturePath, encodedPicturePath);
I saved the encoded image in a file.
And then for encryption,I used CypherOutPutStream
where a FileOutputStream is passed in constructor.So Encryption is also done using file.
The final step is while using HttpPost,I used to send the total encrypted data as a StringEntity
which is final Hurdle for OutOfMemeoryException
.I changed the StringEntity to FileEntity
.This reduced the heap consumption of my application and thus improved the overall performance and upload capacity.
Note: Dont Encrypt the encoded image in chunks which will change the overall encoded data.Do it inn a single piece.
Failures: Before i used files for Encoding ,I chunked the whole picture and encoded to a file.But,If i decode the encoded file,I failed to get the original picture.
Regards,Sha
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