install application in iphone device through command line
I'm using xcodebuild install -alltargets -iphoneos4.2 -activeconfiguration provisioning_profile=path_of_my_provisioningprofile code_sign_identity=开发者_StackOverflow社区identity
.
This command is building my app and i am getting build file (.app) also.
But how to install the app in to device from command line.
Please help me in this issue.
Fruitstrap
is no longer maintained, for a more up to date project checkout the fork by PhoneGap called ios-deploy
.
To install run: npm install -g ios-deploy
Here are some examples of how to use it:
// deploy and debug your app to a connected device
ios-deploy --debug --bundle my.app
// deploy and launch your app to a connected device, but quit the debugger after
ios-deploy --justlaunch --debug --bundle my.app
// deploy and launch your app to a connected device, quit when app crashes or exits
ios-deploy --noninteractive --debug --bundle my.app
// Upload a file to your app's Documents folder
ios-deploy --bundle_id 'bundle.id' --upload test.txt --to Documents/test.txt
Fruitstrap: https://github.com/ghughes/fruitstrap
Here's a good tutorial to set it up: http://sgleadow.github.com/blog/2011/11/05/installing-ios-apps-on-the-device-from-the-command-line/
Looking around found https://github.com/benvium/libimobiledevice-macosx. This is a port from libimobiledevice to MAC-OS X. Its very useful and no jailbroken is needed. :P
Use this beautiful script : http://gamua.com/blog/2012/03/how-to-deploy-ios-apps-to-the-iphone-via-the-command-line/ - Then connect iphone device via usb to mac running this command
To launch app on command line:
instruments -w 4xxxxxxxx9 -t /Applications/Xcode.app/Contents/Applications/Instruments.app/Contents/PlugIns/AutomationInstrument.bundle/Contents/Resources/Automation.tracetemplate NITC -e UIASCRIPT Launch-App.js
format : instruments -w <deviceid> -t /Applications/Xcode.app/Contents/Applications/Instruments.app/Contents/PlugIns/AutomationInstrument.bundle/Contents/Resources/Automation.tracetemplate <applicationname> -e UIASCRIPT Launch-App.js
My Launch-App.js has only one line - var target = UIATarget.localTarget();
This must be sufficient to launch application on device using command line
What about this:
how to intall an ipa/app file into iPhone with command line?
Third solution with libimobiledevice.
ipatool: https://github.com/majd/ipatool
Step 1: Search the app bundle id
./ipatool search testflight --limit 1
> ==> ℹ️ [Info] Searching for 'testflight' using the 'US' store front...
> ==> ℹ️ [Info] Found 1 result:
> 1. TestFlight: com.apple.TestFlight (3.1.0).
Step 2: Download the IPA
./ipatool download --bundle-identifier com.apple.TestFlight
Easy!
Install following packages on MAC
brew install libimobiledevice
brew install ideviceinstaller
After successfully installed above packages.
Use following command to install .ipa file on iOS devices:
ideviceinstaller -i <Path_to_your_ipa>
Thanks
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