Android JNI native C++ code GetPrimitiveArrayCritical() problem
I want to write a native method that could receive data from socket and then write back to a ByteArray which is input parameter from Java. Because I allocate ByteArray in Java side, and pass it to native method, I know I should use GetPrimitiveArrayCritical() to get the pointer of this ByteArray.
However, I still need this procedure to run in a thread, so I use a jbyteArray variable of a struct called socket_loop_native_data to remember this input ByteArray, and use pthread_create() to start a new thread with this struct as input parameter.
Finally, in the main body code of the thread, I use GetPrimitiveArrayCritical() to get the pointer of the previous ByteArray, but it failed...
The error log are :
14:09:32.350 Warning dalvikvm 2780 JNI WARNING: 0x4077ab48 is not a valid JNI reference
14:09:32.350 Warning dalvikvm 2780 in Ldalvik/system/NativeStart;.run ()V (GetPrimitiveArrayCritical)
The piece of my native code are something like
struct socket_loop_native_data {
pthread_mutex_t thread_mutex;
pthread_t thread;
struct pollfd *pollData;
JavaVM *vm;
int envVer;
jobject me;
jbyteArray javaBuffer;
int bufferSize;
jbyte *nativeBuffer;
char *beginOfBuffer;
char *endOfBuffer;
int decodedDataSize;
bool running;
};
typedef socket_loop_native_data native_data_t;
static jfieldID field_mNativeDataSocket;
static inline native_data_t *get_native_data(JNIEnv *env, jobject object) {
return (native_data_t *)(env->GetIntField(object, field_mNativeDataSocket));
}
native_data_t *get_SocketLoop_native_data(JNIEnv *env, jobject object) {
return get_native_data(env, object);
}
JNIEXPORT void JNICALL Java_android_classInitNativeSocket(JNIEnv* env, jclass clazz) {
field_mNativeDataSocket = env->GetFieldID(clazz, "mNativeDataSocket", "I");
}
JNIEXPORT void JNICALL Java_android_initializeNati开发者_运维技巧veDataNativeSocket(JNIEnv* env, jobject object) {
native_data_t *nat = (native_data_t *)calloc(1, sizeof(native_data_t));
if (NULL == nat) {
LOGD("%s: out of memory!", __FUNCTION__);
return;
}
memset(nat, 0, sizeof(native_data_t));
pthread_mutex_init(&(nat->thread_mutex), NULL);
env->SetIntField(object, field_mNativeDataSocket, (jint)nat);
}
JNIEXPORT jboolean JNICALL Java_android_startSocketLoopNative(JNIEnv *env, jobject object, jint sock, jbyteArray buffer, jint size) {
jboolean result = JNI_FALSE;
socket_loop_native_data *nat = get_native_data(env, object);
pthread_mutex_lock(&(nat->thread_mutex));
nat->running = false;
if (nat->pollData) {
LOGD("trying to start SocketLoop a second time!");
pthread_mutex_unlock( &(nat->thread_mutex) );
return JNI_FALSE;
}
nat->pollData = (struct pollfd *)malloc(sizeof(struct pollfd));
if (!nat->pollData) {
LOGD("out of memory error starting SocketLoop!");
goto done;
}
memset(nat->pollData, 0, sizeof(struct pollfd));
nat->pollData[0].fd = sock;
nat->pollData[0].events = POLLIN;
env->GetJavaVM( &(nat->vm) );
nat->envVer = env->GetVersion();
nat->me = env->NewGlobalRef(object);
nat->javaBuffer = buffer;
nat->bufferSize = (int)size;
nat->decodedDataSize = 0;
pthread_create(&(nat->thread), NULL, socketLoopMain, nat);
result = JNI_TRUE;
done:
if (JNI_FALSE == result) {
if (nat->me) env->DeleteGlobalRef(nat->me);
nat->me = NULL;
if (nat->pollData) free(nat->pollData);
nat->pollData = NULL;
}
pthread_mutex_unlock(&(nat->thread_mutex));
return result;
}
static void *socketLoopMain(void *ptr) {
native_data_t *nat = (native_data_t *)ptr;
JNIEnv *env;
JavaVMAttachArgs args;
char name[] = "SocketLoop";
args.version = nat->envVer;
args.name = name;
args.group = NULL;
nat->vm->AttachCurrentThread(&env, &args);
...
nat->nativeBuffer = (jbyte *)(env->GetPrimitiveArrayCritical((nat->javaBuffer), NULL));
nat->beginOfBuffer = (char *)(&(nat->nativeBuffer[0]));
nat->endOfBuffer = (char *)(&(nat->nativeBuffer[0])) + (nat->bufferSize);
...
}
The VM aborting after execute the statement
nat->nativeBuffer = (jbyte *)(env->GetPrimitiveArrayCritical((nat->javaBuffer), NULL));
So... Dose it mean that I could/should not use a jbyteArray variable to remember the input ByteArray and call GetPrimitiveArrayCritical() in another place ???
Or, is anything I forget to do ???
Any suggestion would be greatly appreciated !!!
It seems that you forgot to "NewGlobalRef
" your pointer to the byte array nat->javaBuffer
in your startSocketLoopNative
.
It should be the cause of your troubles since you're not in the same Thread (new env is created by AttachCurrentThread
in which, from my experience, all previous non-globals are invalid)
Side note: Never developped under JNI/Android so your code seems wierd for a guy that always coded J2SE/JNI :)
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