wxWidgets UI has all items gathered upper left corner when first opened
I'm a newbie on wxWidgets and try to design a UI. I'm using Microsoft Visual Studio 2010.
I'm trying to avoid using absolute positions for the UI elements, so I try to do everything with sizers. But when I avoid designing with absolute points my UI looks really bad when I first open the application. But it turns back to what I desire when I resize the window, maximize or just pull a corner of it. But initially every item is gathered up to the left upper corner.
How can I avoid that issue? The code segment is given below:
SimpleUI::SimpleUI(const wxString& title)
:wxFrame(NULL, -1, title, wxPoint(-1,-1), wxSize(1280, 720))
{
wxPanel *panel = new wxPanel (this, -1);
wxColour col1;
col1.Set(wxT("WHITE"));
panel->SetBackgroundColour(col1);
// PNG Files import to the project
wxImage::AddHandler ( new wxPNGHandler );
wxBitmap Rseg;
Rseg.LoadFile("rSeg.png", wxBITMAP_TYPE_PNG);
wxBitmap Radjust;
Radjust.LoadFile("rAdjust.png", wxBITMAP_TYPE_PNG);
wxBitmap Rsurf;
Rsurf.LoadFile("rSurf.png", wxBITMAP_TYPE_开发者_如何学运维PNG);
wxBitmap Gseg;
Gseg.LoadFile("gSeg.png", wxBITMAP_TYPE_PNG);
wxBitmap no;
no.LoadFile("no.png", wxBITMAP_TYPE_PNG);
// Initialization of the Sizers
wxBoxSizer *vbox = new wxBoxSizer (wxVERTICAL);
wxBoxSizer *hbox1 = new wxBoxSizer (wxHORIZONTAL);
seg = new wxBitmapButton(panel, ID_CLICKEDseg, Rseg);
seg ->SetBitmapDisabled(Gseg);
Connect(ID_CLICKEDseg, wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(SimpleUI::OnClickedSeg));
adjust = new wxBitmapButton(panel, -1, Radjust);
surf = new wxBitmapButton(panel, -1, Rsurf);
nopass = new wxBitmapButton(panel, -1, no, wxPoint(-1, -1), wxDefaultSize, wxBORDER_NONE);
// Initialization of the Menubar
menubar = new wxMenuBar;
file = new wxMenu;
help = new wxMenu;
// Menubar build
menubar->Append(file,wxT("&File"));
menubar->Append(help,wxT("&Help"));
SetMenuBar(menubar);
// Layout and the main assignments
vbox->Add(-1,30);
wxBoxSizer *hbox3 = new wxBoxSizer (wxHORIZONTAL);
hbox3->Add(nopass, 0);
vbox->Add(hbox3, 0, wxALIGN_LEFT | wxLEFT, 120);
vbox->Add(-1,50);
hbox1->Add(seg, 0, wxRIGHT, 120);
hbox1->Add(adjust, 0);
vbox->Add(hbox1, 0, wxALIGN_LEFT | wxLEFT, 80);
vbox->Add(-1,80);
wxBoxSizer *hbox2 = new wxBoxSizer (wxHORIZONTAL);
hbox2->Add(surf, 0);
vbox->Add(hbox2, 0, wxALIGN_LEFT | wxLEFT, 80);
panel->SetSizer(vbox);
Center();
}
Thank you.
To solve your immediate problem, add a call to wxSixer::Layout() at the end of the cSimpleUI constructor
vbox->Layout();
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