Can we implement c++ thunk in linux?
I want to use class member functions as callbacks, I don't use libsigc, because it's slow. In ATL, we can use member function for C-style callback(http://www.codeproject.com/KB/cpp/SoloGenericCallBack.aspx), so can we implement c++ thunk in linux?
The code below will crash:
#include <assert.h>
#include <stdio.h>
#include <sys/mman.h>
typedef char BYTE;
typedef int DWORD;
typedef int* DWORD_PTR;
typedef int* INT_PTR;
typedef bool BOOL;
typedef unsigned long ULONG;
typedef unsigned long* ULONG_PTR;
#define PtrToUlong( p ) ((ULONG)(ULONG_PTR) (p) )
#define __stdcall __attribute__((__stdcall__))
//#pragma pack( push, 1 )
struct MemFunToStdCallThunk
{
BYTE m_mov;
DWORD m_this;
BYTE m_pushEax;
BYTE m_jmp;
DWORD m_relproc;
void Init( DWORD_PTR proc, void* pThis )
{
printf("proc=%x\n", proc);
m_mov = 0xB8; // mov eax
m_this = PtrToUlong(pThis);
m_pushEax = 0xc3;// push eax
m_jmp = 0xe9; //jmp
m_relproc = DWORD((INT_PTR)proc - ((INT_PTR)this+sizeof(MemFunToStdCallThunk)));
pr开发者_如何学JAVAintf("m_relproc = %x\n", m_relproc);
mprotect(this, sizeof(MemFunToStdCallThunk), PROT_READ|PROT_WRITE|PROT_EXEC);
}
void* GetCodeAddress()
{
return this;
}
}__attribute__ ((packed));
//#pragma pack( pop )
template< typename TDst, typename TSrc >
TDst UnionCastType( TSrc src )
{
union
{
struct
{
int* pfn; //function,index
long delta; // offset,
}funcPtr;
TSrc uSrc;
}uMedia;
uMedia.uSrc = src;
return uMedia.funcPtr.pfn;
}
typedef int ( __stdcall *StdCallFun)(int, int);
class CTestClass
{
public:
int m_nBase;
MemFunToStdCallThunk m_thunk;
int memFun( int m, int n )
{
int nSun = m_nBase + m + n;
printf("m=%d,n=%d,nSun=%d\n", m, n, nSun);
return 1234;
}
public:
CTestClass()
{
m_nBase = 10;
}
void Test()
{
printf("%x\n", &CTestClass::memFun);
m_thunk.Init(UnionCastType<DWORD_PTR>(&CTestClass::memFun), this );
StdCallFun fun = (StdCallFun)m_thunk.GetCodeAddress();
assert( fun != NULL );
int ret = fun( 9, 3 );
printf("ret = %x\n", ret);
}
};
int main()
{
CTestClass test;
test.Test();
return 0;
}
EDIT: Thanks to user786653, I get the right answer:
#include <assert.h>
#include <stdio.h>
#include <sys/mman.h>
#include <unistd.h>
typedef char BYTE;
typedef int DWORD;
typedef int* DWORD_PTR;
typedef int* INT_PTR;
typedef bool BOOL;
typedef unsigned long ULONG;
typedef unsigned long* ULONG_PTR;
#define PtrToUlong(p) ((ULONG)(ULONG_PTR) (p) )
#define __stdcall __attribute__((__stdcall__))
struct MemFunToStdCallThunk
{
BYTE m_repairStack[10];
DWORD m_mov;
DWORD m_this;
BYTE m_jmp;
DWORD m_relproc;
void Init( DWORD_PTR proc, void* pThis )
{
printf("proc=%p\n", proc);
m_repairStack[0] = 0x83; //sub esp, 0x4
m_repairStack[1] = 0xec;
m_repairStack[2] = 0x04;
m_repairStack[3] = 0x8b; //mov eax,[esp + 0x4]
m_repairStack[4] = 0x44;
m_repairStack[5] = 0x24;
m_repairStack[6] = 0x04;
m_repairStack[7] = 0x89;//mov [esp], eax
m_repairStack[8] = 0x04;
m_repairStack[9] = 0x24;
m_mov = 0x042444C7; // mov dword ptr [esp+0x4],
m_this = PtrToUlong(pThis);
m_jmp = 0xe9; //jmp
m_relproc = (DWORD)proc - ((DWORD)this+sizeof(MemFunToStdCallThunk));
printf("m_relproc = %d\n", m_relproc);
//long page_size = sysconf(_SC_PAGE_SIZE);
//mprotect((void*)(PtrToUlong(this) & -page_size), 2*page_size, PROT_READ|PROT_WRITE|PROT_EXEC);
}
void* GetCodeAddress()
{
return this;
}
}__attribute__ ((packed));
template< typename TDst, typename TSrc >
TDst UnionCastType( TSrc src )
{
union
{
struct
{
int* pfn; //function or index
long delta; // offset
}funcPtr;
TSrc uSrc;
}uMedia;
uMedia.uSrc = src;
return uMedia.funcPtr.pfn;
}
typedef int ( __stdcall *StdCallFun)(int, int);
class CTestClass
{
public:
int m_nBase;
MemFunToStdCallThunk m_thunk;
int memFun( int m, int n )
{
printf("this=%p\n", this);
int nSun = m_nBase + m + n;
printf("m=%d,n=%d,nSun=%d\n", m, n, nSun);
return nSun;
}
public:
CTestClass()
{
m_nBase = 10;
}
void Test()
{
int (CTestClass::*abc)(int, int);
printf("sizeof(MemFunToStdCallThunk)=%d,sizeof(abc)=%d\n", sizeof(MemFunToStdCallThunk), sizeof(abc));
printf("memFun=%p\n", &CTestClass::memFun);
m_thunk.Init(UnionCastType<DWORD_PTR>(&CTestClass::memFun), this );
StdCallFun fun = (StdCallFun)m_thunk.GetCodeAddress();
assert( fun != NULL );
int ret = memFun(2, 3);
printf("ret 1= %d\n", ret);
ret = fun( 9, 3 );
printf("ret 2= %d\n", ret);
}
};
int main()
{
CTestClass test;
test.Test();
return 0;
}
Yes, but I wouldn't recommend it. It will (obviously) make your code a lot less portable and you're potentially opening a security hole if you're not careful.
You will need to make the code executable with mprotect(2)
. Something like mprotect(&thunk_struct, sizeof(struct _CallBackProcThunk), PROT_READ|PROT_WRITE|PROT_EXEC)
.
Also the normal GCC syntax for structure packing is struct S { /* ... */ } __attribute__ ((packed))
though newer versions might support the #pragma pack
syntax.
You will probably also want to substitute DWORD
with uint32_t
from stdint.h
and BYTE
with uint8_t
(or just stick a typedef
in there).
EDIT:
From the man page on mprotect
"[..]addr must be aligned to a page boundary". You should check the return value. Try doing something like this instead:
long page_size = sysconf(_SC_PAGE_SIZE);
uintptr_t addr = ((uintptr_t)this) & -page_size;
if (mprotect((void*)addr, 2*page_size, PROT_READ|PROT_WRITE|PROT_EXEC)) {
perror("mprotect");
/* handle error */
}
The following calculation is wrong:
DWORD((INT_PTR)proc - ((INT_PTR)this+sizeof(MemFunToStdCallThunk)))
It's doing its calculations on int*
's.
(DWORD)proc - ((DWORD)this+sizeof(MemFunToStdCallThunk)
should be sufficient here.
A very ugly (non-portable etc. etc.), but small and self-contained example follows:
#include <stdio.h>
#include <stdlib.h>
#include <stdint.h>
#include <unistd.h>
#include <sys/mman.h>
struct thunk {
uint32_t mov;
uint32_t this_ptr;
uint8_t jmp;
uint32_t rel;
} __attribute__((packed));
class Test {
public:
virtual int foo(void) {
printf("foo! %p\n", (void*)this);
return 42;
}
};
int main()
{
Test test;
printf("%d\n", test.foo());
thunk t;
t.mov = 0x042444C7;
t.this_ptr = (uint32_t)&test;
t.jmp = 0xe9;
t.rel = ((uint32_t)(void*)&Test::foo) - ((uint32_t)&t + sizeof(thunk));
uint32_t addr = (uint32_t)&t;
long page_size = sysconf(_SC_PAGE_SIZE);
if (mprotect((void*)(addr & -page_size), 2*page_size, PROT_READ|PROT_WRITE|PROT_EXEC)) {
perror("mprotect");
return 1;
}
union {
void* p;
int (*foo)(int);
} u;
u.p = &t;
printf("%d\n", u.foo(0));
return 0;
}
A reasonable approach is something like this:
struct Foo {
void doit();
};
extern "C" {
void callback(void *handle) {
reinterpret_cast<Foo*>(handle)->doit();
}
}
The assembly of callback looks like this here (x64):
callback:
jmpq _ZN3Foo4doitEv
You can't pass pointer-to-member pointers to C callbacks directly, but there are portable tricks (i.e. not restricted to one target OS) that work very well.
The easiest way to do that is just to use a wrapper non-member function whose only purpose is to call your member function.
void wrapper()
{
object->callWhatever();
}
You can pass wrapper()
as a function pointer.
See also for example Cast member function for create_pthread() call for how to handle cases where you get a void*
parameter with the callback and want to use that to store (directly or not) a reference/pointer to the object you want to operate on.
I want to use class member functions as callbacks, I don't use libsigc, because it's slow. In ATL, we can use member function for C-style callback(http://www.codeproject.com/KB/cpp/SoloGenericCallBack.aspx), so can we implement c++ thunk in linux?
You probably can. However, there is no need to.
Most asynchronous APIs allow to pass a void*
argument when registering for an asynchronous event. When the event gets reported this void*
is reported as well and can be used to call a member function of an object. (Vague language because APIs like epoll_wait()
don't actually call you back, where as pthread_create()
does.).
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