using a server to manage tcp connections
I have a server application and a client application in order to send and receive files between computers.
you may skip this part:
My algorithm is as follows:
`server: start listening for connections
client: establish a connection with the server
server: start a thread where that thread consist of a method listening for data send through the network stream
client: also start listening for data on a while loop runing on a separate thread.
\\so far if the client sends a byte array through the connection netwrok stream the server will receive it.
\\ also in each while lop the client and server there is a switch statement. if data received commes with the string "<file>" then it will start listening for the transfer of a file
client: send the string "<file>" to the server and start listening for that file on a different method.
server: because it receives the "<file>" keword it exits the listening loop and sends "<ok>" reply
.... so the talking between server and client keeps going ...........`
also the server is running yet more other threads such as still listening for
new connections. maybe another client want's to connect to it. so every time
a client connects the server, the server will start doing the same process
again on a separate thread (listening for new connections).
So as you can see everything that get's sent through the network stream get's received by the other application.
So everything works great when a connection is established
Now think about the things that have to happen in order to establish a connection from computer A that happens to be in a house and Computer B happens to be on a office on a different network. Note (computer A and computer B have internet access). so let's say you want your computer A to be the server and computer B to be the client. So you will have to start the server. great the server is now running. Then you will start the client application. You will also have 开发者_如何学JAVAto tell the router in the house to forward all traffic from port X to that server computer so that computer B is able to find it. Once you do that computer B is able to establish a connection. If next day you have a different IP address because most of us we don't have static IP you will have to change that IP on the client computer in order to establish a connection. so it can get quite complicated and not friendly. Also you may want your office computer to be the server because it might always be on but maybe you don't have access to the router so you are screwed.
Solutions:
1)
on my house call my internet service providers and pay to get a static IP.
I have not developed an algorithm but basically now computer A and computer
B will be clients and they will be connected to my computer at my house.
(on my house I will have to configure the router obviously to do port forwarding).
so know if computer A wants to send a file to computer B the server at my house
needs to have those to connections. the connection between computer A and the
connection through computer B. If something get's sent to the server at my
house from computer A then sent that to computer B and vice versa.
problems with this solution is: The upload speed at my house is very slow therefore
the transferring of files will be slow. also I don't know if my network at my
house will be able to manage multiple connections.
2)
step 1)
Host a website from my home still getting a static ip address. this time I also
have to get a domain so that users can remember me. so let's say that I am able
to host this website hosted on my house as somedomain.com . soon you understand
the purpose of the website....
step 2)
I don't know that much about this it is called "UDP punch hole into firewall".
this basically tells the router to port forward all traffic from port x to the
server so that users don't have to open ports on their routers. I DO NOT KNOW
HOW TO DEVELOP THIS I HAVE JUST HEARD ABOUT IT. so if I develop this computer
A will be able to connect to computer B without having to do any configuration
on the router which is nice.
step 3)
let's say that computer B is the server and computer A is the client that want's
to connect to computer B. so computer B will talk to my website at my house and
tell it that it is listening for connections on the ip address xxx.xxx.xxx.xxx .
then the client computer will access the website at my house and see the ip address
of computer B. now the connection is going to be able to be established.
step 4)
If the internet IP address of computer B changes for example. then let my website
know the new IP address. next time the client want's to connect to the server it
will be able to find the correct IP by looking into my website.
problems with this technique: I do not know how to implement
"UDP punch hole into firewall" so that users do not have to do any configurations
on their routers. an example of this will be helpful.
3)
there are a lot of companies out there that can host you a website. I don't know
about a company that will let me run a c# console application on their server.
Also I don't know if the file transfer of data going from computer A to a server
then to Computer B is more efficient than data going from computer A to computer B.
This solution will enable me to stop thinking about users having to configure their
routers which is nice.
This application enables you to do many more things. I know there are several applications that will enable me to just transfer files. It will be nice if someone will point me on the right direction of which technique to use.
If you use a a free DNS provider like DynDns free and a DNS updater for your dynamic IP like this one, then you can connect to your server by DNS name instead of IP address. Using the updater, when your address changes, the DNS record will be updated at the DNS provider.
Another option might be to use DropBox to synchronize a folder between the client and the server, and then convert your server application into a directory monitor that looks for new files synchronized by dropbox.
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