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Mapping all entities by convention

I'm playing with NH 3.2.0 mapping by code. Since I've a scenario in which I can map everithing b开发者_如何学Cy convention I would like to add raw entities to the mapper, and then customize them by a custom ModelInspector plus the event generated by the ModelMapper. Unfortunately the ModelMapper apparently does not allow me to add entity dirctly, instead he want object implementing IConformistHoldersProvider, so I eventually end with pass empty classes implementing ClassMapping for each entity I want to map. Is there some smartest way to achieve the same ?

Thanks.


Well I found myself, problem was that I was using mapper.CompileMappingForAllExplicitlyAddedEntities(); the problem simply does not sussists if I use

 mapper.CompileMappingFor()

and I pass the required entities...

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