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Enforcing File Integrity

I've been working on a project in C++ using openGL and am looking to save the current scene to a text file. Something simple along the lines of, cube at x,y,z and its color etc.

My question is about how to make sure开发者_JAVA百科 that the file has not been changed by a user. I thought about calculating a checksum of the string and including that in the file.

e.g. checksum, string

But again this is open to the user modifying the values.

Any recommendations or is this just a case of writing a good parser?

Cheers


theoretically: you can't.

practically: encrypt it and obfuscate the key within your program (this is how much of DRM works)

although you will never be able to stop a determined user. Why is it so important that the user can't modify it?

If you want users to be able to read, but not modify make the last line a HMAC of the file and a secret key.


Instead of preventing the user from changing the file is better to validate file's content before using it. Create a good parser that is able to detect (and repair?) errors.

Let the user do whatever he wants because some errors might be fixable. Give warnings. With hashing you will prevent your users to do anything.


How strict is your requirement that the file not be user-modifiable? That is, how much effort are you willing to expend to make sure the user can't tinker with the file? Does the file need to be user-readable? If you really don't want the user to change the file, maybe encryption of some sort is the answer (provided the user doesn't need to be able to read the file). Something like this trivial XOR encryption scheme might be enough.

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