Accessing inner controls of UserControl
I am building a custom UserControl which would allow me to place text inside a ProgressBar. The problem is, none of the ProgressBar's DependencyProperties get transferred over. Here is the XAML for my custom UserControl.
<UserControl
x:Class = "MyProgram.MyCustomProgressBar"
xmlns = "http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x = "http://schemas.microsoft.com/winfx/2006/xaml" >
<Grid>
<ProgressBar Name="uiProgressBar" />
<Label Nam开发者_StackOverflow中文版e="uiLabel" />
</Grid>
</UserControl>
How can I access and set the Minimum, Maximum, Value, etc. from XAML when I start using this UseControl.
<local:MyCustomProgressBar x:Name="uiLoadTime" ??.uiProgressBar.Maximum="50" />
I am hoping I don't need to redefine a bunch of DependencyProperties in order to get this functionality.
The usual way is to use a DependencyProperty... it's not so bad once you got used to it really.
Use the "propdp" built in snippet in the code-behind of your usercontrol.
Let's take the ProgressBar.Maximum example:
Make an integer dependencyproperty with a default value of 100 (or whatever you like), name it InnerProgressBarMax.
In your UserControl's XAML, you bind it this way:
<ProgressBar Maximum="{Binding InnerProgressBarMax, ElementName=myUsrCtrl}" />
When you use the control in another part of your application, simply enter a value like this:
<local:MyCustomProgressBar x:Name="uiLoadTime" InnerProgressBarMax="50" />
Rinse & repeat for each property you want to expose.
Edit: If you really need to have 50+ DP exposed, you could bring down the hastle by specifying smart default values for your DPs.
To do that, when you create a DP, set the parameter of new PropertyMetadata(YOUR_DEFAULT_VALUE)
Once that is done, your control may expose many DPs, but you'll only have to set a few manually in the XAML code that uses the control.
The alternative to wrapping everything in DependencyProperties is to let the UserControl's consumer provide the ProgressBar
. It could look like this:
<local:MyCustomProgressBar x:Name="uiLoadTime">
<local:MyCustomProgressBar.ProgressBar>
<ProgressBar Maximum="50" />
</local:MyCustomProgressBar.ProgressBar>
</local:MyCustomProgressBar>
Then in MyCustomProgressBar.xaml.cs
, you would expose a public property for a ProgressBar. In its setter, modify the properties however you see fit, then add it to the UserControl's root Grid
.
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