Design problem- one function calls all three
class Feature{};
class IFat
{
//init feature for IFat
vector<Feature> vf;
};
class IThin
{
//init feature for IThin
vector<Feature> vf;
};
class ISlim
{
//init feature for ISlim
vector<Feature> vf;
};
void func(IFeature_Vector)
{
//accessing vf depending on IFeature_Vector passed in
}
I would like to know if there is a nice neat way to make one func that can call each instance without having to call three times for each case. I'm sorry to s开发者_运维百科ay this that I know this is a jurasic problem but I just can't think up a good solution while I am so much crazy for it. I hope you understand my problem. I am thankful if you could help.
I think you should have a look at template
programming in C++. Here is a good explanation: http://www.cplusplus.com/doc/tutorial/templates/
You could write something like
template<class T> void func(T myVector) { ... };
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