How to avoid repeated SendMessage
I have a problem: I use SendMessage from a procedure in a DLL to communicate with the main window; procedure is a hook procedure that allows main window to know when mouse right button is clicked in a editbox; it sends also handle of the editbox. It works well, except for this bug: when program is running without breakpoints main window receives twice the same message (in this case WM_APP), while if I put a breakpoint in the hook procedure or in the block that handles WM_APP messages the message is considered once. For further descriptions ask me. Following the code of the hook procedure and of the block that handles WM_APP messages. Thanks
Hook procedure
MYDLL_API LRESULT CALLBACK mouseProc(int nCode, WPARAM wParam, LPARAM lParam)
{
// processes the message
if(nCode >= 0)
{
// if user clicked with mouse right button
if(wParam != NULL && (wParam == WM_RBUTTONDOWN || wParam == WM_RBUTTONUP))
{
wchar_t *s = (wchar_t*) malloc(CLASSNAMELEN*sizeof(wchar_t));
//MessageBox(mainHwnd, (LPCWSTR)L"Captured mouse right button", (LPCWSTR)L"Test", MB_OK);
MOUSEHOOKSTRUCT *m = (MOUSEHOOKSTRUCT*) lParam;
GetClassName(m->hwnd, (LPWSTR) s, CLASSNAMELEN);
//MessageBox(mainHwnd, (LPCWSTR) s, (LPCWSTR)L"Test", MB_OK);
开发者_StackOverflow社区 // only if user clicked on a edit box
if(wcsncmp(s, L"Edit", 4) == 0)
SendMessage(mainHwnd, WM_APP, 0, (LPARAM) lParam);
free(s);
s = NULL;
}
}
// calls next hook in chain
return CallNextHookEx(NULL, nCode, wParam, lParam);
}
block in main program that handles WM_APP messages
case WM_APP:
{
//MessageBox(hWnd, (LPCWSTR)L"Received WM_APP", (LPCWSTR)L"Test", MB_OK);
// copies text from the edit box
MOUSEHOOKSTRUCT *m = (MOUSEHOOKSTRUCT*) lParam;
int n = GetWindowTextLength(m->hwnd);
// if text has been inserted
if(n > 0 && n < 1024)
{
wchar_t *s = (wchar_t*) malloc((n+1)*sizeof(wchar_t));
// gets text
GetWindowText(m->hwnd, (LPWSTR) s, n+1);
s[n] = (wchar_t) 0;
//MessageBox(hWnd, (LPCWSTR)s, (LPCWSTR)L"Test", MB_OK);
// saves text in database
stateClassPointer->insertInList(s);
}
}
break;
It is probably because you are sending the message for WM_RBUTTONDOWN and WM_RBUTTONUP, that is when the right button is pressed and when it is released.
When you are debugging the WM_RBUTTONUP is eaten by the debugger so you don't get it.
PS: Shouldn't you use PostMessage() instead of SendMessage(), just to be safe?
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