is not a class or namespace name
I know this question has been asked and answered before, but none of the solutions 开发者_如何学JAVAseem to have worked for me, and my compiler is acting really weird with this error.
When I try and compile my code I get numerous errors such as these:
Error 1 error C2653: 'TargetList' : is not a class or namespace name c:\projects\arcturus\augmentedreality\targetlist.cpp 5 1 AugmentedReality
Error 2 error C2065: 'Target' : undeclared identifier c:\projects\arcturus\augmentedreality\targetlist.cpp 5 1 AugmentedReality
Error 3 error C2146: syntax error : missing ')' before identifier 'target' c:\projects\arcturus\augmentedreality\targetlist.cpp 5 1 AugmentedReality
Error 4 error C2059: syntax error : ')' c:\projects\arcturus\augmentedreality\targetlist.cpp 5 1 AugmentedReality
Error 5 error C2143: syntax error : missing ';' before '{' c:\projects\arcturus\augmentedreality\targetlist.cpp 6 1 AugmentedReality
Error 6 error C2447: '{' : missing function header (old-style formal list?) c:\projects\arcturus\augmentedreality\targetlist.cpp 6 1 AugmentedReality
I encountered this kind of error when compiling my project before, but it mystically disappeared. I was trying to fix the problem, and after a while it just started to work again after I reverted all of my changes.
I think this may be a problem with my precompiled header, as this error popped up after I had tried to fix an error with my PCH not working properly.
Here is my code (and I know it isn't that well designed, just trying to get it to work at the moment :P):
StdAfx.h
#pragma once
#define _USE_MATH_DEFINES
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <string>
#include <vector>
Target.h
#pragma once
#include "Position.h"
#include <string>
#include <vector>
class Target
{
public:
Target();
Target(std::string shortName, std::string longName, Position position);
~Target();
bool UpdateTargetData(Position currentPosition);
std::string mShortName;
std::string mLongName;
Position mPosition;
double mDistance;
double mHorizontalBearing;
double mVerticalBearing;
};
Target.cpp
#include "Target.h"
#include "stdafx.h"
bool Target::UpdateTargetData(Position currentPosition)
{
mDistance = currentPosition.GetDistance(mPosition);
mHorizontalBearing = currentPosition.GetHorizontalBearing(mPosition);
mVerticalBearing = currentPosition.GetVerticalBearing(mPosition);
return true;
}
TargetList.h
#pragma once
#include "Target.h"
class TargetList
{
public:
TargetList();
~TargetList();
bool AddTarget(Target target);
bool GetTarget(std::string shortName, Target& returnTarget);
bool RemoveTarget(std::string shortName);
private:
std::vector<Target> mTargets;
};
TargetList.cpp
#include "TargetList.h"
#include "Target.h"
#include "stdafx.h"
bool TargetList::AddTarget(Target target)
{
if (GetTarget(target.mShortName, Target()) != false)
{
mTargets.push_back(target);
return true;
}
return false;
}
bool TargetList::GetTarget(std::string shortName, Target& returnTarget)
{
std::vector<Target>::iterator iterator;
for (iterator = mTargets.begin(); iterator < mTargets.end(); iterator++)
{
if ((*iterator).mShortName == shortName)
{
returnTarget = (*iterator);
return true;
}
}
return false;
}
bool TargetList::RemoveTarget(std::string shortName)
{
std::vector<Target>::iterator iterator;
for (iterator = mTargets.begin(); iterator < mTargets.end(); iterator++)
{
if ((*iterator).mShortName == shortName)
{
mTargets.erase(iterator);
return true;
}
}
return false;
}
PCH (i.e stdafx.h
) should be included first in the .cpp
file. So do this:
#include "stdafx.h" //this should be included first!
#include "TargetList.h"
#include "Target.h"
See these topics:
- About stdafx.h missing in my compiler(mingw32 on windows)
- What does this MSVC++ compile error mean
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