开发者

Monster Debugger BreakPoints no working

I'm new to flash development and have decided to start by triali开发者_C百科ng various pieces of development software; I'm developing on a mac.

Currently I'm using TextMate with Simon Gregory's ActionScript 3 Bundles and the Monster Debugger. I have also installed the Flex SDK (used by the bundles to compile the code I believe) and a debug version of the flash player.

I've added the following code (and the required import) to my main class constructor:

        MonsterDebugger.initialize(this);
        MonsterDebugger.trace(this, "Hello World!");
        MonsterDebugger.breakpoint(this);

The code compiles and runs fine. The debugger connects and displays the hello world message but the debugger will not stop at the breakpoint.


When you compile using flash,flex or any of the generic IDEs There is a connection made from the IDE to the debug version of flash player.
Break points will only trigger in the editor in conjunction with that connection to the player.
I have never used TextMate but I doubt it has this capability.

If you want a free version of an IDE look into flashdevelop I am pretty sure it supports debugging.
Sorry, I don't ever use the free versions I always use licensed adobe software and FlashDevelop is the only free IDE I am aware of.

Also, if I can make a suggestion don't use third party libraries when you are learning a language.
This promotes bad habits and you don't really learn the language.

0

上一篇:

下一篇:

精彩评论

暂无评论...
验证码 换一张
取 消

最新问答

问答排行榜