How to use EGOImageView with dynamic image sizes?
I am using EGOImageView from Enormego (github here) and was wondering if anyone had successfully implemented this (along with the caching provided by EGOCache) with different size images. I can only get it to work with a static image size and it goes a bi开发者_运维技巧t haywire if I try to resize the image view after its finished loading or etc. Anyone got any ideas/bits of wisdom? I believe it's somewhere in the EGOImageLoader code but the blocks portion is a bit over my head.
For anyone who might run across this problem, I modified the imageLoaderDidLoad:
method of EGOImageView
to this:
- (void)imageLoaderDidLoad:(NSNotification*)notification {
UIImage* anImage = [[notification userInfo] objectForKey:@"image"];
if(anImage) {
self.image = anImage;
self.frame = CGRectMake(self.frame.origin.x, self.frame.origin.y, self.image.size.width, self.image.size.height);
} else {
self.image = self.placeholderImage;
self.frame = CGRectMake(self.frame.origin.x, self.frame.origin.y, self.image.size.width, self.image.size.height);
}
[self setNeedsDisplay];
if([self.delegate respondsToSelector:@selector(imageViewLoadedImage:)]) {
[self.delegate imageViewLoadedImage:self];
}
}
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